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 DF Retro: The Original 1998 Unreal - Past, Present And A Path-Traced Future! - briefly
(hx) 03:47 PM CET - Jan,06 2026
In an age where PC games were transitioning into the 3D accelerated era, Epic MegaGames' Unreal was a truly spectacular experience, pushing graphics to new heights. It's a very special game for John Linneman, here revisiting Epic's history, the evolution of Unreal up until its 1998 release date, how the game presented via its various rendering methods and how the game looks set to enter the path-tracing age via a remarkable work-in-progress RTX Remix mod.

last 10 comments:
KuBr0(12:07 AM CET - Jan,07 2026 )
I was there, Gandalf. I was there three thousand years ago

riding a Pentium II and Voodoo 2

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