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Baldur's Gate III Patch 8 launches in 2025, adds cross-play, photo mode, and 12 new subclasses - briefly|
| (hx) 11:00 PM CET - Nov,28 2024 | Larian Studios will release Baldur's Gate III‘s Patch 8 in 2025, which adds cross-play, a photo mode, and 12 new subclasses to the game, the developer announced. A stress test for the patch will be held in early January. Baldur’s Gate III is available now for PlayStation 5, Xbox Series, and PC via Steam and GOG.
** Cross-Play
Whether you're joining PlayStation 5 players from
your PC, or jumping into a game with Mac users from your Xbox, Baldur's
Gate III multiplayer will soon feature full cross-platform progression,
including cross-play—just as the gaming gods intended.
Once the update is live you'll be able to invite
your friends to join your cross-play lobby directly, regardless of
platform and find available multiplayer lobbies with friends on other
systems using the Larian Network.
** Subclasses
Patch 8 will introduce a new way to play your
favorite class, adding one new subclass for each of the existing Bard,
Barbarian, Cleric, Druid, Paladin, Fighter, Monk, Ranger, Rogue,
Sorcerer, Warlock and Wizard classes in the game.
Expect new abilities, animations, video effects,
summons and cantrips, and unique voiced dialogue lines for the
Oathbreaker Knight with written reactivity for Oathbreakers, along with
a touch of homebrewing on certain actions to enhance your role-playing
experience.
Bard: College of Glamour –
As a College of Glamour Bard, you'll find you have the power to heal
friends and command enemies in equal measure. Cast Mantle of
Inspiration to bestow your allies with 5 temporary hit points. And
should an enemy attack while it is cast, they'll find themselves
Charmed. Play your hand correctly and you'll be able to use this to
your advantage with Mantle of Majesty. Target Charmed enemies and you
can command them to flee, move closer, freeze, drop to the ground, or
drop their weapon.
Barbarian: Path of Giants –
Opt for the Path of Giants, and your newfound giant strength will make
it easier for you to yeet friend and foe alike. Forget chugging potions
to pump those muscles, these Barbarians benefit from the Giant's Rage
passive that grants both strength and size – allowing you to deal
additional damage with Throw attacks. Pockets weighing you down? Not
for you and your increased carry capacity!
Cleric: Death Domain – As a
cleric of death, you'll find a few dark new tricks up your sleeves—from
spells that specialize in necrotic damage to three new necromancy
cantrips. This includes Toll The Dead, a cantrip that causes 1 to 8
damage when your cleric rings the bell of impending doom—a number that
scales if your target has already been damaged. We've also added the
homebrewed ability to explode nearby corpses, damaging enemies.
Druid: Circle of Stars –
These Druids look to the stars for answers, accessing powers beyond
those offered through the classic wildshapes. Taking on one of three
Starry Forms for their power—the constellations of the Archer, Chalice,
and Dragon. Each one favors a different play style and strategy—the
Archer dealing radiant damage with astral arrows, the life-giving
Chalice restoring hitpoints to you and others nearby, and the wise
Dragon, allowing you to deal damage with an added bonus to constitution
rolls. The Starry Forms offer not just a celestial aesthetic, but
practical, powerful options to enhance your role as a healer, fighter,
or strategist.
Paladin: Oath of the Crown –
You've been sworn to uphold the principles of law. Stay true to your
oath and you'll be rewarded with the power to aid your allies and
disrupt your foes. Guide your companions in battle with Righteous
Clarity, taunt enemies with strategic interrupts, and keep your party
standing strong with Divine Allegiance, absorbing their damage while
restoring their health.
Fighter: Arcane Archer –
Mastering the dual arts of magic and marksmanship, the Arcane Archer
subclass offers unique skills on top of new shooting animations. Banish
foes to the Feywild, removing them from the battlefield for a turn, or
unleash Psychic damage that forces enemies to make a Wisdom saving
throw or be blinded until the start of their next turn.
Monk: Drunken Master –
Putting the brew in homebrew, as the Drunken Master, you have the
ability to consume alcohol straight from your inventory, as well as
drink from bottles you see around the Sword Coast, in order to recover
Ki. By sharing the bottle with your enemies using Intoxicating Strike,
you'll generate a buff towards your Armor Class and your Chance to hit
Drunk targets. Drunk enemies are also susceptible to the Drunken
Masters' other abilities, like Sobering Realisation—which sobers up
drunk targets, dealing physical and Psychic damage.
Ranger: Swarmkeeper – The
Swarmkeeper subclass provides Rangers with three kinds of deadly swarms
to assist them in combat. The Cloud of Jellyfish deals extra lightning
damage—potentially shocking your enemy. The Flurry of Moths deals
Psychic damage, giving you the potential to Blind your enemy. The
Legion of Bees deals piercing damage and forces the enemy to make a
strength-saving throw or be knocked back 15 feet. Each swarm also has
the ability to provide you with teleportation capabilities!
Rogue: Swashbuckler – This
Rogue subclass introduces a range of new actions fit for the piratical
life. Play dirty by tossing sand at enemies to Blind them. Flick your
weapon at a target to Disarm them. Or use your new Fancy Footwork
passive while meleeing your enemy to ensure they can't make opportunity
attacks against you for the rest of your turn.
Sorcerer: Shadow Magic – As
a Shadow Magic Sorcerer, you deal in a form of magic that makes you
deadliest in darkness. This subclass gives its sorcerer Superior
Darkvision, as well as the ability to Shadow Walk between places of dim
light or darkness. It also lets you call forth the perfectly homebrewed
Hound of Ill Omen to harass your foes, and use Strength of the Grave to
prevent you from being downed—ideal for those attempting Honor Mode
runs.
Warlock: Hexblade – Hexblade
Warlocks make a pact with an entity from the Shadowfell that manifests
in the form of magical weapons. Curse your enemies and force their
souls to do your bidding. Slay any enemy that isn't generally an
element of nature, construct, giant blob, or already dead, and you'll
be able to raise their spirit from their corpse for ten turns. This new
summon can deal necrotic damage and will rip away a chunk of your
enemy's soul to provide your Hexblade Warlock with healing.
Wizard: Bladesinging – The
Bladesinging subclass merges swordplay with wizardry. Expect new
spellcasting animations when casting spells with your weapon, a new
Bladesong ability to grant you supernatural speed, agility, and focus,
plus gives you a bonus to any Constitution saving throw you make.
** Photo Mode
Finally, you can stop using pictures of fish you've
caught on your dating profile and start snapping photos with your Hound
of Ill Omen. Photo Mode is coming to Baldur's Gate III in Patch 8!
Baldur's Gate III‘s Photo Mode is a little like a
photo booth that lets you set up pretty much any shot you'd like. This
new feature introduces a whole slew of options to let you customize and
edit your in-game photography, with various levels of freedom depending
on whether you're using it while adventuring, or during combat,
dialogue, and cinematic scenes.
Camera Settings
Toggleable from the HUD, located near the minimap,
or by using the hotkey binding (F9 on PC, and by pressing both analog
sticks at the same time on console), you'll get to choose which
character you want to take centre stage, determine their best side, and
adjust the camera position to suit.
As long as they're in your party while you're
adventuring, you'll be able to line up your scene perfectly—including
summons and those in a Wild Shape! For all budding virtual
photographers, you can also turn on the camera reticle and composition
grid to make sure you're lining up the perfect shot.
Lens Settings
Determined the angle and sorted the positioning?
You'll be able to jump over to the Lens Settings where you can play
around with the Field of View, Exposure, Depth of Field, and Focus.
Scene Settings
NPC ruining your shot? Toggle off either Playing,
Party, NPC, or Enemy characters.
Now you're ready for your close-up! Or, if you're
feeling creative, set the scene for a full-on Faerûn musical—choose a
set facial expression, plus a range of over 40 static and animated
poses, each with multiple variations to help give you the perfect
layout.
Internal playtesting for Patch 8 is already well
underway, and we wanted to highlight just a couple of the great shots
our playtesters have been grabbing using photo mode, and how they've
chosen to edit them!
Post Processing Effects
While you won't be able to adjust your party or play
around with lens and camera settings during cinematic scenes and
dialogues, you'll be able to color-grade your shot and experiment with
contrast, saturation, highlights, brightness and vignette.
Frames
Add flair to your scene with a range of different
frames and letterboxing to nail those cinematic shots.
Stickers
Choose from over 300 stickers and add up to 30 to
your scene, including emojis, icons, blood splatters, textures, objects
and items, and of course, cat ears.
In your hands soon, you'll be able to take role-play
to the next level with unique combinations of poses, stickers, and
frames. We can't wait to see what absolute nightmare fuel you come up
with.
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