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Amazon Games announces The Lord of the Rings MMO for console, PC developed by New World studio - briefly|
| (hx) 06:19 PM CEST - May,16 2023 | Amazon Games has reached an agreement with Embracer Group subsidiary Middle-earth Enterprises to develop and publish a new massively multiplayer online game based on The Lord of the Rings by J.R.R. Tolkien, the company announced. It will be developed by New World studio Amazon Games Orange County and available for consoles and PC worldwide. Specific consoles and a release date were not announced.
The still untitled The Lord of the Rings game will be set in a persistent world in Middle-earth, featuring the stories of The Hobbit and The Lord of the Rings literary trilogy. It is currently in the early stages of production.
For more on the game, read Amazon Games’ newly published interview with the development team.
But don’t expect New World 2.0
The team at Orange County is rightfully proud of New World’s success,
and everything the studio has learned about launching and sustaining a
popular MMO along the way. But they’re also determined to deliver a
truly unique and differentiated experience in this upcoming The Lord of
the Rings game.
“It’s going to be a game that represents the values and enjoyment that
people get out of these books,” Rich said. “This will be a game that’s
bespoke to the property, that’s appropriate for The Lord of the Rings.”
That’s not to say the team will start entirely from scratch, however.
As players and developers know, building an MMO is especially
challenging, but the Orange County studio already has several
tried-and-true technical achievements under its belt. New World also
has substantial new features in development, and that basis plus new
innovations will provide a compelling environment to create a virtual
Middle-earth experience.
For example, New World enabled huge, multiplayer battles at a scale,
which is uncommon in video games due to the sheer complexity of
enabling dozens of players to seamlessly interact within the same
instance. This proficiency has a clear application and relevance to
Tolkien’s Third Age, which famously features large-scale battles of its
own. In fact, this game will give the studio a new opportunity to take
much of what worked so well for New World, revisit it with the benefits
of several years’ worth of technology advancements, and apply them in a
way that’s relevant to The Lord of the Rings. While New World’s Azoth
Engine will form the foundation of the game, the Orange County studio
plans to evolve that engine considerably to deliver something that
feels distinct from New World and fitting for the world of
Middle-earth. The team has some big plans for the next generation of
New World’s Azoth Engine that will unlock exciting new possibilities
for its take on Middle-earth.
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