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Far Cry 5 patch 1.08 available - patch|
| (hx) 10:10 AM CEST - Jul,06 2018 | Ubisoft has released a brand new patch for Far Cry 5. According to the release notes, update 1.08 adds a Photo Mode, a Lobby Browser in the Arcade for Multiplayer Lobbies, as well as new assets and objects to the Arcade Editor.
Far Cry 5 Patch 1.08 Release Notes1. New Additions - Photo Mode has now been added and is available via the Main Menu in Solo gameplay modes
- New Lobby Browser added in the Arcade for Multiplayer Lobbies
- New Lost on Mars static assets and weapons added to the Arcade Editor
- New Hours of Darkness vehicles and weapons added to the Arcade Editor
- New Hours of Darkness enemy and animal AI added to the Arcade Editor
- New Hours of Darkness vegetation and static assets added to the Arcade Editor
- New damage region assets added to the Arcade Editor under Gameplay – Health objects
2. Stability & Performance - Fixed multiple low occurrence crashes
- Fixed a lighting issue at the Bowshaw Manor in Faith’ Region
3. Missions - Fixed a walkthrough break when playing coop during the mission “Descente Dans la Folie†where one player could trigger a checkpoint out of order
- Fixed an issue in the mission “Furious†where the player would lose the Furious buff from the weapon wheel after dying during the mission in Coop
- Fixed an issue where the player would be unable to complete the mission “The Widowmaker†after completing the game
4. Audio - Fixed a minor audio issue when joining a private lobby in the Arcade
5. Gameplay & UI - Fixed some minor clipping issues with the Aya Special Outfit and the Undercover Cultist
- Fixed an issue where the vehicle color would change after fast travelling
- Fixed an issue where the weapon wheel selection would change to Fists after performing a Ledge Takedown
- Fixed an issue where the automatic weapon switch would not occur when using all of the fuel for the Flamethrower
- Switch Weapons button added to the legend when entering vehicles
- Updated the description text of the Shovel Rounds in the player inventory
- Fixed an issue where the Caribou and Alpha Caribou skins would have the same icon in the Inventory and Shop
- Fixed issues with the player animation while using the SVD in certain situations
- Fixed an issue where the SVD scope would be unable to zoom after equipping the Enhanced Scope
- Fixed an issue where the SVD was missing certain SFX if a silencer was attached to it in the Main Game
- Fixed an issue where the icons for collectibles and Arcade posters wouldn’t clamp when marked as a waypoint
6. Coop - Fixed an issue where the Shop 3D model of the 1956 Hierarch Force M.50 Cal would not always load for the client
- Fixed an issue where the client could get stuck on a black screen after reloading under certain circumstances
- Fixed an issue where the glass breaking SFX was missing for the Client when the Host throws a Molotov
- Fixed an issue where a safe would appear closed for the client and opened for the host when exiting and returning to an area with an opened safe in Coop
7. PC Specific - For “Keyboard and mouse†buttons remapping screen now it’s possible to see action mapped to each button by moving mouse cursor over keyboard image
- Fixed issue with resetting settings for Tobii Eye Tracking device
- Other minor UI fixes
8. Arcade - Fixed an issue in “Bounty Hunt†game mode where a dog set as a target did not have a target icon and could not be marked
- Fixed an issue where Herald’s tag icon would disappear when they use turrets
- Fixed an issue where some HUD elements would be present during the loading screen when restarting maps or quitting back to Arcade
- Fixed an issue where the buttons for “Change Mapâ€, “Loadoutsâ€, and “More Info†were being displayed for players who were not map pickers without functionality
9. Map Editor - Fixed various issues with assets
- Fixed an issue where AI stuck in a rock would pass map validation
- Fixed an issue where the first folder of a category is always selected when backing out of any folder in a list
- Fixed an issue with the reinforcements bar appearing white when replaying an Outpost in the Arcade Editor
- Fixed an issue where some animals were invisible when placing them in the Arcade Editor
- Fixed an issue where animals were unable to trigger their interaction animations in Arcade Editor
- Fixed an issue where the Yeti was missing VFX when un-spawning
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last 10 comments: | Csimbi | (01:26 PM CEST - Jul,06 2018 ) | The game was disappointing. I'm surprised they're still patching it.
Maybe they are planning on a decent DLC to save the sinking ship? | |
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