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X4: FOUNDATIONS announced - briefly|
| (hx) 11:12 PM CEST - Aug,27 2017 | Egosoft has announced the sequel to its X series, X4: FOUNDATIONS. In X4: FOUNDATIONS, players will be able to manage an empire or explore space in first person. Players can fly every ship, trade and fight to build their empire with modular station construction and think carefully when embarking on an epic journey. As said, players can fly every ship from the cockpit or an external view, from small scouts over a wide range of ship classes up to the biggest carrier. Additionally some drones and utility vehicles in X4: FOUNDATIONS can be remotely controlled by the player.
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a
wide range of ship classes up to the biggest carrier, everything can be
piloted from the cockpit or an external view. Additionally some drones
and utility vehicles in X4 can be remotely controlled by the player.
A big focus in the development of X4 has been to achieve a seamless and
immersive experience when moving between ships. You can leave a ship,
climb down a ladder, walk over the dock of a large space station into
another ship you may have parked there and replace the pilot that was
working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of
the X games. After gaining enough money through fighting or trading,
most players want to establish their own economy and start influencing
the universe on a larger scale. In X4, it is now possible to be
completely free and creative. Stations can be constructed from a
variety of modules, be it production modules, living sections, docks or
many other types of parts. The powerful new map system allows you to
drag and connect modules using a connection system to design your own
unique creations.
Ships also offer a variety of upgrades. Engines, weapons and other
equipment can be added in a graphical editor and actually seen on the
ship.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely
build and expand their empires; the same flexibility the player enjoys
in creatively designing space stations from modular building blocks is
also available to them. Races expand their empire based on supply and
demand, which leads to an extremely dynamic universe where every action
the player makes can influence the
course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew
or station managers, the map will be your preferred method of managing
it all. Ships can be ordered with simple clicks and through
drag-and-drop operations to set their future path and commands.
Graphically plan your trade routes, coordinate attacks with your entire
fleet, manage the hierarchy or send ships on remote exploration
missions.
Most detailed X economy ever:
One of the key selling points of X games has always been the real,
simulated economy. Wares produced by hundreds of stations and
transported by thousands of ships are actually traded by NPCs and
prices develop based on this simulated economy. This is the foundation
of our living and breathing universe. Now with X4, we have taken
another, massive step. For the first time in any X game, all parts of
the NPC economy are manufactured from resources. Ships, weapons,
upgrades, ammo and even stations. You name it. Everything comes out of
the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your
empire for you continues on a higher level. Once you own a larger
fleet, you will be very interested in researching a technology from
your HQ: Teleportation. Once you've unlocked teleportation, you can
jump from ship to ship a lot quicker and experience all the critical
situations your NPCs encounter first hand.
Every order you have given to a ship before turns into a mission
objective when you pilot the ship yourself. The moment you leave again,
your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts
and as a number of different characters, each with their own role, set
of relations and different ships and technologies to start with. No
matter how you start, you are always free to develop in any other
direction. Focus on exploration, make money with illegal trading and
theft, command large battle fleets or become the greatest entrepreneur
ever. It's all up to you to decide.
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last 10 comments: | El_Coyote | (09:23 PM CEST - Aug,28 2017 ) | | Try not to make it as shit as the last one. | |
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