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The Witcher 3: Wild Hunt - Patch 1.20 - patch|
| (hx) 10:39 PM CEST - May,30 2016 | CD Projekt RED has just released patch 1.20 for The Witcher 3: Wild Hunt. Update version 1.20 brings a wealth of improvements to Geralt's adventure, including a completely revamped inventory menu. If you want to take a look at everything that the patch alters, adds, and fixes, be sure to click through here. This massive 2.7GB patch is currently available on Steam, GOG and Origin.
Adds book titled ‘A Miraculous Guide to Gwent’ which
displays number of gwent cards missing from player’s base-game
collection and information on where to find them, thus facilitating
completion of achievement titled Collect ‘Em All. Tome in question can
be obtained either from gwent playing scholar in Prologue or from
merchant near St. Gregory’s Bridge in Gildorf district of Novigrad.
Adds option to display herb names above available
interactions.
Adds option in Options/Gameplay to enable enemy
level upscaling. If foes are too easy to defeat due to level
difference, upscaling will render them a challenge. Change will not
affect experience point gain, loot, or quest rewards. Option can be
enabled or disabled at any time, even during combat (however,
Vitality/Essence of foes is then fully restored).
Adds option in Options/Gameplay to disable automatic
drawing and sheathing of sword.
Increases incidence of, and thus chances of finding,
several monster-based ingredients required for crafting high level
alchemy formulae.
Improves Player Statistics panel, adding
maneuverable Geralt model. Improves visuals in panel for better
readability.
Adds new functionality to books and scrolls. When
first collected, they can be read immediately using single button
without need of navigating to Inventory panel. All found but not yet
read books and scrolls are stored in Quest Items and Other categories.
Once read, books and scrolls can be sold as their content is saved in
Books section of Glossary.
Improves overall visuals in Character Development
panel.
Improves Inventory whereby items are divided into
additional subcategories within their grids: weapons and armor; oils,
potions and bombs; quest items and others; food and equestrian gear;
crafting and alchemy. Additionally, introduces redesign of
tooltips enabling their resizing with single button.
Also, item comparison is easier than ever given addition of summary of
changes in stats.
Improves Inventory navigation when using gamepad.
Slots are divided into sections and right stick can be used to jump
between them.
Improves Crafting panel in merchant shops. Adds
option to purchase missing diagram components directly from Crafting
panel when talking to merchant, as well as clearer descriptions and
option to resize item descriptions.
Introduces redesign of Repair panel in merchant
shops. Adds single button enabling players to repair all equipped items.
Improves Remove Upgrade panel in merchant shops.
Improves Quick Access Menu whereby it can be
accessed in one of two modes, with action either paused or slowed
depending on button used.
Adds functionality whereby crossbow bolts can be
switched via Quick Access Menu rather than being equipped from
Inventory.
Adds counter for bombs and crossbow bolts to Quick
Access Menu.
Improves region maps by adding pin filtering, more
intuitive quest tracking, and a region overview for faster navigation.
Adds three new custom pins allowing players to mark
areas for future reference.
Improves Adrenaline Bar which better displays number
of stored Adrenaline Points and their status.
Improves display and behavior of Buffs, displayed in
more intuitive manner showing time left, strength percentage, stacks,
charges, or permanence where applicable. Buff icons now blink for
approx. 10 seconds before expiration. For improved visibility,
names and exact expiration times for all effects are
only visible when Quick Access menu is active.
Changes icons for decoctions, rendering them
recognizable at first glance.
Changes icons for oils, rendering them recognizable
at first glance.
Changes gwent card icons in shops, rendering
factions recognizable at first glance.
Changes icons for mutagens.
Adds feature whereby equipment exceeding player
character level can be previewed on character.
Improves sorting in Journal whereby active quest tab
is always open and tracked quest is at top of quest list.
Improves quest item visuals so that Hearts of Stone
and Blood and Wine quest items are now tagged with blue and red
exclamation points, respectively
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