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Rainbow Six: Siege - First Details - preview|
| (hx) 06:02 PM CET - Mar,22 2015 |  
The first screenshots from Rainbow Six: Siege's alpha build were leaked to the internet a couple of hours ago. Reddit's member DL-Z_ftw who shared the images also shared the first details from the alpha build. In addition, a 11-minute gameplay video has been leaked.
Intel:
- Version of the Closed Alpha
is 0.1.0
- The air-plane map, named "Plane", has the following (named)
zones: Seating Journalist, Bathroom, Exterior, Cargo, Cargo Entrance,
First Aid, Cargo Room A, Cargo Room B, Military Seating, Stairs
Cockpit, Kitchen Prep, Seating Staff,
- The plane map has the
following CAMs in "Support Mode" (after
one's death): Luggage Hold, Cabin Staff, Main Corridor, (plus atleast 2
more)
- The designated names of
different areas (above) will be helpful in planning out a round and in
voice-comms
- The map is huge! The plane
is also very huge with detailed
in-door environments (with fantastic lighting), multiple floors etc.
- CTUs: GIGN (atleast 3 CTUs
will be in the closed-alpha)
- Primary Weapons: MP5 MLI
(stock color in closed-alpha is golden), P90, 591A1, FAMAS G2, K33
NATO, G36C,
- Secondary Weapons: NP-9,
Model 586, MAC11, 226 MK25, M45 MEUSOC,
- Gadgets: Barbed Wire (hurts
and slows down attackers),
Sledgehammer (a breaching hammer to breach through destructible
surfaces), Deployable Shield (crouch-height cover that blocks all
weapon damage), Breach Charge, Stun Grenade, EMP Grenade (disables any
electronics in range), Shock-Drone (disables traps and also shocks
enemies), Frag, Bonfire Launcher,
- Defenders / Attackers Types:
Recruit (can be picked by more
than one player and has the most customization options), Thatcher
(Attacker – UK flag on his arm), Twitch (Attacker – WIP, plus a GIGN
tag on his arm), Sledge (Attacker), Ash (Attacker – probably the female
operator), (a total of 11 types are available, recruit is common to
both Attacker and Defenders, plus 5 unique types for both Attacker /
Defender, each)
- Moreover, each kit has a
specific icon
- Each Defender / Attacker /
CTU type has a specific "bonus"
ability: Recruit (Croix Rogue – Improved revive ability), Thatcher (Gas
Mask – Damage received from smoke is reduced and also no coughing will
happen)
- Knifing is confirmed!
- Grenade explosion has a
deafening effect that lasts around 5 seconds or so
- Scoring Points: Barricading:
+5, Injure: +50, Injure Assist:
+50, Confirm Kill: +50, Kill Assist: +75, Kill: +100, Headshot: +50,
Gadget Destroyed: +10,
- Barricading can be destroyed
by team-mates
- When injured, you can
move/crawl to get to safety
- The voice-overs in the video
were in English, but the accent was French
- The animation for climbing
up ladders is not yet properly
implemented, as it can been in the screenshot that there's a gap
between the player and ladder
- When hit, your screen gets
zoom-blurred for a moment
- When an enemy player notices
and shoots at you, you can see the white hit-direction-indicators
on-screen
- This area shows the health
of your player, and probably
body-armor type/ status. The shirt icon probably shows that the player
isn't wearing any armour
- Magazine Reloading: If you
have ammo 1/269 and you reload, you
get to 31/239 (for the MP5 MLI). Moreover, the reload animation
restarts if interrupted by another action
- DEATH REPLAY (aka 1st-person
Kill-Cam) of around 7 seconds is shown after one's death, which can
also be "skipped"
- Additionally, there's an END
OF ROUND REPLAY as well
- A decisive round shows "MATCH POINT" on the top of timer-clock
- DAMAGE LOG (top-right)
indicating the damage done by your killer is shown in the DEATH REPLAY
screen
- End-of-Round screen shows
ROUND GRAPH (time-line of kills etc.) and ROUND REPORT (scores, K/D,
etc.)
- Some of the stuff shows WIP
(work in progress). The textures also read "ALPHA" at some places on
the map.
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last 10 comments: | Tom | (06:15 PM CET - Mar,23 2015 ) | | Was unlucky with this one, hoped to get into the closed beta but saw the news too late. :cry: | |
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