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Unreal Engine 4 Open World Cinematic - movie|
| (hx) 07:59 PM CET - Mar,06 2015 | According to the description, this video showcasing the Unreal Engine 4 is rendered in real-time at 30fps and includes fully dynamic lighting, cinematic post effects and procedurally placed trees and foliage.
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last 10 comments: | doodah | (08:46 PM CET - Mar,06 2015 ) | | How I wish the next Elder Scrolls game would look like this :) | |
| gx-x | (09:02 PM CET - Mar,06 2015 ) | fighting kites sure sounds interesting :D
jokes aside: DOF looks seriously messed up on foliage. | |
| Csimbi | (09:31 PM CET - Mar,06 2015 ) | gx-x> jokes aside: DOF looks seriously messed up on foliage.
Make that: everywhere.
Worst effect invented. Ever. | |
| gx-x | (09:34 PM CET - Mar,06 2015 ) | | it works fine in some games, I think metro had it right, it wasn't very intrusive and certainly didn't try to immitate full frame 1.2mm focal length... | |
| Thudo | (05:23 AM CET - Mar,07 2015 ) | | Looks pretty good to me but will it take advantage of the revolution that is DX12 where framerates seem almost inconsequential now. ;) | |
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