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New Battlefield 4 Patch Rolling Out - patch|
| (hx) 11:34 PM CEST - Jun,03 2014 | DICE has finally pushed out a brand new patch that aims to introduce a number of fixes that were first introduced in the recently released Community Test Environment, including the long-awaited "High Frequency Network update" for PC that DICE's GM spoke of earlier. Players will also note improved character collision, reduced screen shake from explosions, and the ability to swap trigger and bumper commands on the consoles. PC players will also now be able to control how frequently their game updates to better suit their hardware specs. The update is now available on PC, Xbox 360, and PlayStation 3 and will be hitting Xbox One and PlayStation 4 later this week.
Battlefied 4 PC June 3 Patch Notes
Improved/reduced explosion induced camera shake
Character collision improvements
Fix to reduce object damage mismatch between client/server.
Fix explosion packs not being able to be shot sometimes
Improvements for client side packet loss
Client crash fixes
AMD Mantle multi-GPU improvements
Carrier Assault game mode reports bug fix
High Frequency Network update
Added High frequency "bubble"” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
Added option to control client side update rate setting
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last 10 comments: | heretic | (11:35 PM CEST - Jun,03 2014 ) | Battlefied 4 PC June 3 Patch Notes
Improved/reduced explosion induced camera shake
Character collision improvements
Fix to reduce object damage mismatch between client/server.
Fix explosion packs not being able to be shot sometimes
Improvements for client side packet loss
Client crash fixes
AMD Mantle multi-GPU improvements
Carrier Assault game mode reports bug fix
High Frequency Network update
Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
Added option to control client side update rate setting
Battlefield 4 Xbox 360 June 3 Patch notes
Improved/reduced explosion induced camera shake
Rent A Server bug fixes
Character collision improvements
Reduced object damage mismatch between client/server
Fix for explosion pack not being able to be shot sometimes
Improvements for client side packet loss
Added controller option to swap functionality of the bumper and trigger buttons
Physics optimization for Naval Strike Wave Breaker rocks
Carrier: fix for invisible walls stopping bullets
Fix for issue where clients with low bandwidth would not be able to enter squad menu
Battlefield 4 PlayStation 3 June 3 Patch Notes
Improved/reduced explosion induced camera shake
Rental server bug fixes
Character collision improvements
Reduced object damage mismatch between client/server.
Fix for explosion pack not being able to be shot sometimes
Improvements for client side packet loss
Added controller option to swap functionality of the bumper and trigger buttons
Carrier – Invisible walls stopping bullets fix
Battlefield 4 Xbox One June 3 Patch Notes
Improved/reduced explosion induced camera shake
Rental server bug fixes
Character collision improvements
Fix to reduce object damage mismatch between client/server.
Fix explosion packs not being able to be shot sometimes
Improvements for client side packet loss
Added controller option to swap functionality of the bumper and trigger buttons
Physics optimization for Naval Strike Wave Breaker rocks
Carrier – Invisible walls stopping bullets fix
Fixed issue when using standby in Campaign
Fixed issue when using standby and reconnecting to game servers
Fixed issue with snapped application and matchmaking
Playgroup Matchmaking fix for Xbox One
Fixed incorrect error message for lost Xbox Live connection
Fixed issue for user name mismatch in rental server, ingame scoreboard and Squad Join menus
High Frequency Network update
Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
Added option to control client side update rate setting
Battlefield 4 PlayStation 4 June 3 Patch Notes
Improved/reduced explosion induced camera shake
Rental server bug fixes
Character collision improvements
Fix to reduce object damage mismatch between client/server.
Fix explosion packs not being able to be shot sometimes
Improvements for client side packet loss
Added controller option to swap functionality of the bumper and trigger buttons
Physics optimization for Naval Strike Wave Breaker rocks
Carrier – Invisible walls stopping bullets fix
High Frequency Network update
Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
Added option to control client side update rate setting | |
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