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 Batman: Arkham Origins Performance Guide - tech
(hx) 07:01 PM CEST - Oct,25 2013
Batman: Arkham Origins has just been released, and Nvidia's Andrew Iain Burnes has informed us about an interesting article that covers the graphical settings of it. Batman: Arkham Origins supports tessellation, a new DOF technique, TXAA, PhysX effects, HBAO+ and Percentage Closer Soft Shadows. According to Andrew, only PhysX and TXAA are exclusive to Nvidia cards (and HBAO+ as its an Nvidia technique), meaning that all other techniques should work with other GPUs. Here's a taster:
Batman: Arkham Asylum and Batman: Arkham City are two of the finest open world games of this generation, with engaging side-activities, collectibles galore, and a revolutionary attack-counter attack combat system that can now be found in dozens of other games. With each release the PC version has come out on top, with superior texture and shadow resolutions, and PC-exclusive features like DirectX 11 Tessellation, Multi-View Soft Shadows, NVIDIA Horizon Based Ambient Occlusion, and NVIDIA GPU-Accelerated PhysX effects.

Recommended System Requirements

OS: 64-bit Vista, Win 7, Win 8, Win 8.1
Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
Memory: 4GB RAM
Graphics: NVIDIA GeForce GTX 560
DirectX: 11
Hard Drive Space: 20 GB


If you wish to enable the game’s many DirectX 11-enhanced graphics settings, a DirectX 11 GPU will be required, the earliest NVIDIA GPU with this capability being the GeForce GTX 460. Please note that a GPU faster than the recommended GeForce GTX 560 will be required to enable every DirectX 11 effect and NVIDIA enhancement simultaneously. Recommendations for max setting gameplay can be found here.

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