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 Reus Gameplay Dev Diary #2: Ecosystems - preview
(hx) 10:16 AM CET - Mar,14 2013
In the second dev diary we show you how to build ecosystems, which are among the most important gameplay elements of Reus. The person speaking is Adriaan Jansen, lead designer of Abbey Games. Expect Reus to be released in the second quarter of 2013 for PC.

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