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 A Game of Dwarves Developer Diary - preview
(hx) 07:36 PM CET - Mar,07 2012
Not just a clever name, A Game of Dwarves is pretty much all about - you guessed it-dwarves! But what is it about these vertically-challenged beings that makes them fun to play with? Zeal Games CEO Robin Flodin unearths a little info on the pint-sized protagonists' behaviors in-game, challenges they'll face, and enemies waiting to be encountered in this newly released developer diary about the upcoming dwarf management game. Go ahead, dig into it already!

last 10 comments:
gx-x(03:57 AM CET - Mar,08 2012 )
so, they saw that someone could make something with terrible graphics, minimal gameplay and cash in on it like mad so they decided to create these stupid dwarfs. Now they are trying to pitch the story about "how great this game is" on us, because, well, we all love to be play vertically challenged "guys" with commodore64 graphics and my grandma's design skills in ms paint.

Yea, right....

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