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Skyrim v1.4 update now on Steam - briefly|
| (hx) 05:10 PM CET - Feb,02 2012 | The Bethblog has news that Skyrim 1.4 has been officially released on Steam and will be sent out for consoles soon:
NEW FEATURES
Skyrim launcher support for Skyrim Workshop (PC)
BUG FIXES
General optimizations for memory and performance
Fixed occasional issue with armor and clothing not displaying
properly when placed on mannequins in player’s house (PS3)
Long term play optimizations for memory and performance (PS3)
Improved compiler optimization settings (PC)
Memory optimizations related to scripting
Fixed issue with dangling scripts not properly clearing from
memory
Fixed crashes related to pathing and AI
Fixed crash in “Haemar’s Shame” if player had already
completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly
at the end of a line
Fixed issue where dragon priest masks would not render
correctly
Fixed issue where quests would incorrectly progress after
reloading a save
Fixed issues with placing and removing books from bookshelves
in the player’s home
Optimized bookshelf script in player-owned houses that would
occasionally block other scripts from properly firing off
Fixed issue where weapon racks and plaques would not work
correctly in player’s house if player immediately visits their house
before purchasing any upgrades
Fixed issue where the player house in Windhelm would not
clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save
would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where transforming back to human from werewolf
would occasionally fail
Bows and daggers will display properly when placed on weapon
racks
Fixed occasional audio issue that would play sound effects
louder than intended
Fixed bug related to hitching between cell boundaries
Master Criminal achievement/trophy unlocks properly in
French, German, Spanish and Italian
Fixed issue where traps in Shalidor’s Maze would not work
properly in French, German, Spanish and Italian versions
QUEST FIXES
The Unusual Gem that was inside the Thalmor Embassy is now
accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer
required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the
Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing
“Joining the Stormcloaks” would prevent “The Jagged Crown” from
starting properly
Fixed issue where progressing through “Message to Whiterun”
while “Season Unending” was still open would block progression for both
quests
In “Arniel’s Endeavor”, fixed issue where a quest journal
would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer
disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul
Gauldurson while sneaking would make his corpse unaccessible
In “The White Phial”, the phial can no longer disappear if
player leaves dungeon without taking it
“The White Phial” will now start properly if player already
has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after
completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance
Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will
properly open if the player leaves the dungeon for an extended period
of time before completing the quest
In “Revealing the Unseen”, if the player leaves the Oculory
for an extended period of time after placing the focusing crystal and
returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has
already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items
and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already
has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer
prevents her quest from updating
In “The Break of Dawn”, fixed rare instance where a quest
object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is
unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s
Razor will not trigger properly if player leaves the cell for extended
period of time before activating it
“Blood’s Honor” will start properly if you visited and
completed Driftshade and an extended period of time passes before
starting the quest.
Fixed rare issue where “Dampened Spirits” would not start
properly
Fixed issue where player would be unable to become Thane of
Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine would block
progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering
properly
In “Blood on the Ice”, Calixto can now be killed if player
owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting
him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would
fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s
Champion” no longer prevents quest from starting.
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last 10 comments: | Csimbi | (10:14 PM CET - Feb,02 2012 ) | | So, no toolset? | |
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