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 Battlefield 3 PC patch coming tonight - briefly
(hx) 10:24 AM CET - Nov,22 2011
DICE posted a full change log for the upcoming Battlefield 3 patch, which will be released tonight - Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. The patch will be for both client and servers and has a huge list of changes.
Visual and performance fixes
 General performance and loading time improvements
 "Black Screen" fix for an issue occurring on some PC Configurations
 Stereo and Rendering Support for Nvidia and AMD Graphics Cards
 Adjusted the "stuttering" encountered on some PC configurations.
 Fixed several Crashes when joining MP and Co-Op sessions
 Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
 Fixed visual corruption issues on certain Nvidia Cards
 Improved loading times for certain textures
 Added console command "GameTime.MaxVariableFps" to limit max FPS
 Added console command "UI.DrawEnable" to hide UI for screenshots / videos

Balance and gameplay adjustments
 Fixed a problem with high speed mouse movement
 Added back some missing Growlers on Kharg Island Conquest Large
 Added back EOR sound for SQDM and TDM
 You should no longer be able to damage a friendly vehicle when sitting in an open position
 Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
 Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
 You should no longer spawn too close to enemies in TDM and SQDM
 Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
 Fixed a problem with revived players not suffering suppression
 Fixed a problem with the camera when being revived in COOP
 Added joystick deadzone setting
 Fixed sound for when climbing ladders
 Fixed an issue with some weapon sounds in first person
 Fixed a swim sound loop error
 Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
 Increased the damage of Helicopter Miniguns against jeeps.
 Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
 Increased the damage of the 44 Magnum slightly.
 Increased the range and minimum damage of the .357 Round from the MP412 Rex.
 Increased the range of all .45cal and 9mm weapons.
 Slightly increased the range of the P90 and MP7 and PDW-R.
 Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
 Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
 Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
 Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
 Increased the damage and range of the 40mm BUCK rounds.
 Reduced the damage .50cal weapons do against Helicopters.
 Updated T90 canister shell tweaks to match Abrams canister shells
 UI Changes (PC)
 Added round duration and ticket summary at EOR
 Advanced squad polish – should be more intuitive
 Significant changes to the Join Squad functionality (see below)
 Fixed a problem regarding keybindings while playing
 You should now get a better error message when being disconnected via Battlelog

Server updates
 EOD Bot exploit fix
 Several crash fixes
 Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
 Improved team kill kick configuration
 Support for unranked servers. Unranked servers do not report players’ scores to Battlelog, but server administrators can freely control all settings

Squad changes
 Removed FIND ME A SQUAD option
 Allow players to join empty Squads alone, thus having 1/4 squad members
 Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
 Disable Privacy flag when 1 man squad
 Reset Privacy flag from Private to Public when squad drops to 1 player
 All occupied Squads will now show up colored blue on the Squad Selection screen
 Players who choose not to join squads will also show up as Blue in the "Not in a Squad" line
 Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text

last 10 comments:
tride(11:42 AM CET - Nov,22 2011 )
I dont see anything on the on screen ingame Icons...! They need to fade them in the distance like in BFBC2!!!

Negcreep(05:00 PM CET - Nov,22 2011 )
Still no fixes for the horrible excuse for netcode they launched the game with.

Our clan has pretty much all but given up on BF3 unless they fix it.

Tom(02:57 AM CET - Nov,23 2011 )
Well your servers suck man, or your pc is crap. I play on 3-4 servers and each of them I have ubber connection. Unbelievable that I would support this game and say you are talking nonsense but in this case, I think you or your admin is clueless.

What I was hoping to see in this patch is how player tags are obscured. Ever been in that situation where your own players name tag is overtop of the enemy? You think it's your own guys and in the time you sync with radar it's too late. It almost seems that people somehow use this to their advantage. I say that because it looks like they intentionally stay behind the guy. Maybe that's part of the nVidia fixes. I hope, because it's annoying.

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