The Elder Scrolls V: Skyrim Gameplay Videos - movie
(hx) 09:12 PM CEST - Sep,12 2011
Game Director Todd Howard guides viewers through the Skyrim demo shown behind closed doors at E3 and most recently to fans at QuakeCon and PAX Prime.
last 10 comments:
kittomer
(10:31 AM CEST - Sep,13 2011 )
It looks really good, and I can't wait for it, but I really hope this recursive menu crap isn't rolling into the PC version.
Csimbi
(06:48 PM CEST - Sep,13 2011 )
Looks good, looks good, but the AI (or the engine) seems dumb.
I mean, that mammoth should have sent the player flying. And why would a dragon land and crawl instead of grabbing you in flight and smash you to the ground (like the other guy) - or, just simply breathe fire at you as while it makes passes at you?
Sabot
(06:04 PM CEST - Sep,17 2011 )
looks terrific, and will be purchasing.
The dragon hit the deck in one of the scenes because it's health was very low -think energy required to fly? So therefore fought on the ground. That's how i seen it.
I personaly liked the menu as it was less intrusive and kept the gameplay flowing. Always hated stopping and then going into a menu to change items etc.
Csimbi
(06:51 PM CEST - Sep,17 2011 )
Stumpus> The dragon hit the deck in one of the scenes because it's health was very low -think energy required to fly? So therefore fought on the ground. That's how i seen it.
Why wouldn't it just leave, eat and hunt you down later on in its full glory instead of landing, leaving it vulnerable to melee attacks?
I expected dragons to be a bit more intelligent - at least, dragon hunting is a serious business in other fantasy worlds.