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 Battlefield 3 - multiplayer interview - interview
(hx) 10:37 AM CEST - Jun,17 2011
The chaps from Scandinavian game magazine GameReactor didn't just speak to Patrick Bach at DICE a few weeks ago, they also got to talk to Lars Gustavsson, lead designer on Battlefield 3 and one of the creators of the Battlefield series. In the interview, Gustavsson mentioned how important it is to release a polished game that'll stand the test of time. He said they're in it for the long run, and that "We won’t rest until it’s utterly polished."

last 10 comments:
miglaugh(02:46 PM CEST - Jun,18 2011 )
The only thing I have to say is that they better have overhauled their back-end server architecture for multiplayer... BC2 still has issues in that dept. I don't need to go into details...

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