In a brief interview with 1UP Valve
revealed that they originally had a competitive multiplayer mode
included in Portal 2:
In our visit to Valve as part of the 1UP Cross Country Game Tour,
writer Erik Wolpaw detailed the idea behind the spite-your-neighbor
game mode, and why it just didn't work out.
"Along with co-op, [we had]
the idea of sort of a competitive Portal multiplayer," he said. "We
went down that path, actually, for a little while and had something up
and running -- the best way to describe it is sort of speedball meets
Portal. You know, a sports analog. And it quickly became apparent that
while it's fun for about two seconds to drop portals under people and
things like that, it quickly just devolves into pure chaos. It lost a
lot of the stuff that was really entertaining about Portal, which was
puzzle-solving. Cooperative puzzle-solving was just a much more
rewarding path."
The actual gameplay of the mode involved moving a ball from one end of
a space to the other quickly using portals. The competition would try
to stop the player by, for example, trapping them with a portal shot
onto the ground. Wolpaw says in practice "it was a hot mess."
last 10 comments:
Tom
(04:28 PM CEST - Aug,27 2010 )
And plus, multiplayer is coming out in Portal 3 which will be released approximately 4 months after Portal 2. C'mon, you didn't expect them to give you everything at once now did you? :roll: :P