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 Bad Company 2 Update Now Live - briefly
(hx) 10:08 PM CET - Mar,22 2010
Updates to Battlefield Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
 * Server browser downloads 100 entries instead of 500 in a chunk this makes the Cancel button more responsive
 * Fixed crash during server browser refresh
 * Low-level networking library switched back to the optimized version (the game client was temporarily running with one that had more debugging logic in it)
 * Localization fixes in the scoreboard
 * Server browser ping handling code modified

last 10 comments:
Tom(10:46 PM CET - Mar,22 2010 )
Pings were there and then they weren't and I guess tonight they're back. LOL! Still wouldn't mind seeing real fixes for.

- guys who knife you 15-20feet away while you unload a clip in their head. Makes no fucking sense. Sometimes I think I'm playing MW2. Or how about the guy who knife's you standing in front of you but facing the wrong way, I guess it was a optical illusion. Funny because on my screen I swing outwards in front of me not behind me. Literally knifing is just wild wacking of your mouse button, no skill most times.

- guys you run behind, 20-30feet putting clip after clip in their back, switch to power pistol and keep shooting him, guy eventually turns around when he clues in and shoots you twice and you're dead. Stupid. Everyone has experienced you think they'd have done something. They said in another server patch they optimized hit detection. My ass they did.

- nade launcher where some people have some special ability to walk right through it (lag?) don't know.. pretty annoying though

- Remembering your last load-out would be nice. I hate joining a server and not remembering to setup my guns. If it would remember last used, be great. Fucking annoying, save my stats etc but can't remember my fucking last loadout.. fucking stupid.

- speed up reloading by a second.. it's fucking stupid, it takes like 7 seconds to change your magazine, wtf, these are soldiers who should be able to do it in their sleep. Sometimes you are close encounters and fucking dodging left and right all the while staring at your stupid gun waiting for it to reload. Fucking retarded.

-the hummer car thing, it takes like 1-2 seconds to blow it up. It's a death trap while the ATV can last longer. Nobody with a brain uses it.

- When someone blows up a wall, you should take significant damage if you were on that wall. right now most survive when a brick wall is blown away. Not to mention, you blow half the roof off and guys are still la-la-la'ing around.. fucking stupid and unrealistic.

- If you shoot a rocket and it hits capture point, if there is a guy on other side, he lives. That's stupid. The rocket should kill anyone and everyone around the capture point. Same goes for tank shots.. fucking stupid and unrealistic.

- Guys with scopes, you see their gun going through a concrete block and they are killing people. Well in real life I'd like to see someone put their rifle and aim through a concrete block. That's BS, should be fixed. Fuck this is 2010, not 1995. You think they could fix this BS.

- Capture points, says 100 yet it still blows up. Lag or whatever, I don't give a shit, should show proper amount left. I get raped, I make it in time and sometimes I defuse other times it blows. Probably lag, but gay none the less. Sometimes it defuses and it didn't even go beyond 75%.. lol

These are just top of my head. Lot's of lame things in this game and lots of people clearly taking advantage of them.

doodah(09:35 AM CET - Mar,23 2010 )
Limiting the amount of mortars would be another useful fix

Tom(06:49 PM CET - Mar,23 2010 )
Ya mortars definitely need to be cut back. My list was just a quick list after playing some 56hrs now.

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