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Dragon Age: Origins Patch v1.03 - patch|
| (hx) 12:25 PM CET - Mar,09 2010 | Bioware has released the Dragon
Age Origins patch 1.03 (direct
FTP link / Steam)
which is the third patch update to the game. The patch includes few
updates:
- Various changes have been made to code and resources to
support the Dragon Age: Origins - Awakening expansion pack. Most of
these changes do not affect Origins itself.
- Some players were experiencing increasingly long load times.
A major cause of this problem has been fixed.
- At higher levels, non-player characters now receive a bonus
to armor penetration. This mitigates an unintentional imbalance with
well-armored high-level characters, since armor penetration previously
did not scale as aggressively as armor itself did.
- Elite-rank enemies (lieutenants) can no longer be shattered.
This preserves the intended tactical design of many combat encounters.
- Portraits for summoned creatures (like a ranger's wolf) were
displaying improperly while in the party camp. This no longer occurs.
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last 10 comments: | Tom | (11:04 PM CET - Mar,09 2010 ) | | great game but I lost interest because the battles were just to stupidly big/long. There's having a tough battle but then depending on your character and team you can come across enemy that have spells you have no counter for. I just got sick of it and stopped playing. That fire explosion that every big NPC had was irritating. Can't count how many times I cursed because of that spell. Wayyyy too powerful. I remember the earthquake spell being completely useless too. | |
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