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New Fallout: New Vegas Info - briefly|
| (hx) 12:44 PM CET - Feb,10 2010 |
This month’s issue of PC Gamer has revealed many new details about the next Fallout game, Fallout: New Vegas. Now, there're some scans taken from the latest PSM3 issue, showing the first screens of the Obsidian spin-off. As part of its world-exclusive cover feature, PSM3 played an extensive demo of New Vegas. The mag reported that it was 'apparent that Obsidian are much more comfortable behind the keyboard than the team that made Fallout 3 and, before that, Oblivion. The scripting is wittier, the characters more distinct.'
Update: DuckAndCover just sent me a notification that they have a bunch more information about Fallout: New Vegas from the PSM3 article:
- It shows the command wheel for followers, with 8 commands:
toggle melee/ranged, open inventory, toggle stay close/keep distance,
back up, toggle aggressive/passive AI, use stimpack, toggle wait
here/follow me, return to normal dialogue.
- Scripting is wittier, characters more distinct. Example
from vigour test word association: mother-human shield.
- Opening inventory consists of a kit from the doc, adapted
to your starting stats (like Fallout 1).
- The Nevada area is less affected by the nuclear war, so it
has plant life, relatively unspoiled houses, and in visual presentation
has saturated colours and a bright sky.
- There's a tutorial (led by a character named Sunny who
looks a lot like Moira Brown), but unlike Fallout 3, it's optional, so
you can hit the open game in 5 minutes from starting.
- NCR and Caesar's Legion are the confirmed faction, article
assumes Brotherhood of Steel will be in but they weren't not mentioned
in the presentation.
- "In New Vegas it's all about the player examining the
ideologies of the various groups that are controlling the area and
supporting one over the others," explains Sawyer. "Each of the
ideologies will have something good that you can relate to, but will
also have massive flaws."
- When asked about PS3's Fallout 3 being inferior to the
others and if New Vegas will do better, Obsidian devs make no promises
but indicate it was a learning process and they're working with all 3
platforms and all have problems.
- The New Vegas strip is still in construction but will have
gambling, variety shows and concerts.
- Electrical power is key in the faction struggle.
- Radiation is still a problem, there's a nuclear test site
to explore north of New Vegas.
- The soundtrack will blend "Rat Pack style tunes with more
Western numbers".
- New Vegas doesn't tell a single-player story, but weaves
decision into the gameworld and gives you greater power to influence
things than Fallout 3 did.
- On top of adding back in geckos, New Vegas has a whole new
type of animal: mutated mountain rams called Big Horners.
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last 10 comments: | Koogle | (10:23 PM CET - Feb,10 2010 ) | more interested in knowing if they've improved VATS and made the game better for pc fps game interaction, sorry but firing a sniper rifle or any other gun, should not have curving and strafing bullets that fire anywhere and hit everything but the fucking target your actually aiming at, no gun is that crap that bullets go that far out of the radius cone and general aiming direction. And yes i know its an RPG and its stat based, but even having high accuracy doesn't improve free aim mode..
its just fucking retarded, I didn't mind the VATS targeting method for its uniqueness, though it did slow down gameplay when free aim shooting would have been much more fun. Its just a bit shit when you're forced to have to use it just so you don't waste bullets due to stupid shit like percentage based distance targeting.
maybe they've also done better job at the horrendous ending that killed off any further gameplay and extension to it. | |
| darknothing | (06:10 PM CET - Feb,11 2010 ) | | Great series, cant wait for the new one. | |
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