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 S.T.A.L.K.E.R.: Call of Pripyat Ships (US) - briefly
(hx) 02:04 AM CET - Feb,03 2010
Viva Media and bitComposer Games today announced that S.T.A.L.K.E.R.: Call of Pripyat is now available in North America. The new game uses an updated version of the demanding X-Ray graphic engine that made the previous S.T.A.L.K.E.R. games so graphically stunning. This time round the X-Ray engine will support DirectX 11 making the new S.T.A.L.K.E.R. that much more impressive. A review on Rock, Paper, Shotgun is a little critical but still very positive overall:
To sum up, I know it’s basically meaningless for me to recommend this to people who have played the previous games, because most of them will just buy it anyway. But the recommendation is there to all of you. You should play this. Yes, it is simply more of the same survival FPS we’ve seen twice before, with new and interesting bugs (such as a broken cut-scene in which I found myself hunched over the corpse I had been examining) but this time it feels freer, and more relaxed. It’s been executed imaginatively and competently, and delivers genuine surprises. The rough edges remain, and still they do nothing to diminish its charm. Call Of Pripyat is a vital excursion to the zone and probably the most interesting shooter we’re going to see on the PC in 2010.

last 10 comments:
Tom(12:12 AM CET - Feb,06 2010 )
I'll buy it when it's in the bargain bin. I didn't find the game all that good to begin with.

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