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Modern Warfare 2 Interview - interview|
| (hx) 09:20 AM CEST - Sep,22 2009 | Joystiq has interviewed Todd Alderman from Infinity Ward about its highly anticipated first-person shooter, Call of Duty: Modern Warfare 2. Here's a bit:
How did you top multiplayer?
Multiplayer is definitely much bigger and deeper than before. There are just so many more elements and variables that make it different. I mean we are all big on customization, being able to let players tweak things. I mean we want everyone to play our game, obviously. We want it to be accessible. But we want every person to be able to have their own play style. There are things in there for people that love to snipe. There are things for people that love to use the assault rifles, that love to be sneaky, that love to use AC-130's and shoot people from the sky.
There is even something in there for people that can't shoot. I am not the guy that shoots; pointing a gun and making bullets come out is not my cup of tea, but you get the riot shield and your job is to help your team. It is a whole new element. It really changes the way you play the game.
Can anybody use that riot shield or is it just that class?
It is a primary weapon. So you can choose to take an M4 or you can choose to take a riot shield. What you are giving up with that is your primary weapon. So when you have the riot shield out, you can't shoot. All you are doing is blocking. You can kill the other guy with melee, but it takes two hits. Like the knife is an instant kill; one hit, he dies. With the riot shield you bash him with the shield and then you bash him again. Then they die. So it is much harder to kill someone, but it is really satisfying.
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