Eidos has pushed the
PC release Batman Arkham Asylum back to 18th September. The date arrives as
NVIDIA confirms PhysX support for the game, which enables thick fog to
spew down corridors, cobwebs to cling and tear, and office paper, cans
and littler to leap into the air as Batman swoops on his prey. And
that's not all: wall tiles will chip, stone pillars will crumble, and
broken glass and debris will tinkle and crunch around Batman's rubber
boots.To enable that you need an NVIDIA graphics card (GeForce 8-series
or newer), the latest drivers and the Games for Windows - Live game.
PS3 and Xbox 360 versions of Batman: Arkham Asylum launch on 28th
August.
Hardware accelerated by supported NVIDIA GeForce GPUs, PhysX
technology provides an even deeper level of engagement for players of
Batman: Arkham Asylum by utilizing the processing power of the NVIDIA
GPU to render stunning in-game physics objects in the environment that
not only add to the overall look of the game, but create an immersive
and believable world.
With PhysX technology enabled, players can explore darkened corridors
packed with volumetric fog which reacts to Batman’s movement
and cobwebs which tear with his passing. Combat becomes a maelstrom of
motion as office papers are thrown into the air alongside soda cans and
litter as Batman lands each punch upon The Joker’s henchmen.
Throughout the game, the decaying gothic architecture is realized to an
incredible detail with wall tiles chipping and breaking, stone pillars
crumbling upon impact, and particles from breaking glass and debris
shattering and falling down around Batman’s feet