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Team Fortress 2 Updated Again - briefly|
| (hx) 03:08 AM CEST - Jun,26 2009 | Another update for Team Fortress 2
was released tonight. This update fixes a few outstanding issues missed
and created in last night's update. The update will be automatically
applied the next time you restart
Steam.
Linux Dedicated Server
• Improved connection logic to
help servers that aren't automatically reconnecting to Steam, and added
extra logging to track it
• Added extra data gathering to
help us understand and improve Linux performance
Team Fortress 2
• Changed cl_flipviewmodels so
it can no longer be set while connected to a server
• Fixed problem with Loadout
Menu "Back" button not preserving the currently equipped weapon
• Fixed a case where an
observer could set the observed player's view models
• Fixed the Heavy's punches not
matching mouse button presses when the view models are flipped
• Fixed Bonk! ammo count
exploit after using a regeneration locker
• Fixed Dead Ringer damage
reduction exploit involving Spy taunting
• Reverted Force-A-Nature and
airblast knockback on disguised Spies, so that they can once again be
knocked back
Missed notes from previous update
• The Ambassador no longer
penetrates buildings
• Removed the movement speed
penalty on The Razorback
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