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 Team Fortress 2 Updated Again - briefly
(hx) 03:08 AM CEST - Jun,26 2009
Another update for Team Fortress 2 was released tonight. This update fixes a few outstanding issues missed and created in last night's update. The update will be automatically applied the next time you restart Steam.
Linux Dedicated Server
• Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
• Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2
• Changed cl_flipviewmodels so it can no longer be set while connected to a server
• Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
• Fixed a case where an observer could set the observed player's view models
• Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
• Fixed Bonk! ammo count exploit after using a regeneration locker
• Fixed Dead Ringer damage reduction exploit involving Spy taunting
• Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

Missed notes from previous update
• The Ambassador no longer penetrates buildings
• Removed the movement speed penalty on The Razorback

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