Gameguru Mania Updated:09:59 PM CET Feb,11
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2026 Gameguru Mania
Privacy Policy statement
SEARCH:
 Battlefield 1943 Interview - interview
(hx) 02:24 AM CEST - Jun,20 2009
The chaps over at Eurogamer recently conducted a live interview with Patrick Liu and Gordon Van Dyke of DICE. Now they have posted up a full transcript from the community interview:
Redh3lix asks: As an "old school" Battlefield 2 / 2142 player, from my experience I would say those games were (and still are) very special in what they accomplished. Can we expect the same balance and depth in Battlefield 1943? Will it be deep enough for me? It all seems a bit cartoony and tongue-in-cheek.

Patrick Liu: It all depends on what references you have. Remember that the main inspiration is BF1942. I'd say we've made it easier to get into the game, but it definitely requires a ton of skill to compete, and how about 50 ranks for depth? I'd say we have made it very balanced with the experience from previous games and many iterations of balancing.

Atticus12 asks: Can you explain the character advancement to us? What do different ranks offer?

Patrick Liu: Ranking and awards are mainly for bragging rights, so we don't have any unlocks per se. we wanted to make it a really fair experience. someone that's played it for 10 hrs shouldn't have any real advantage, the only thing that matters is skill! But then we have that small challenge of 43 million kills to unlock a whole new map and game mode...

kungphu asks: Is there going to be a multiplayer beta? Or some kind of demo to test before launch?

Gordon Van Dyke: No beta, but we have a trial version that lets you confirm what you already thought - that this game is the best USD 15 I will ever spend!

last 10 comments:
 Add your comment (free registration required)