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 BioShock 2 Rapture Revealed Interview - interview
(hx) 12:18 AM CEST - Apr,24 2009
Become a Big Daddy and deal with sisters both big and little.

In related news, Joystiq was one of many sites that got to see a demo of a scene from BioShock 2 and they have posted up their impressions of that demonstration:
The Big Daddy's illuminated faceplate came in handy as he moved down a darkened corridor into a massive ballroom. This was a particularly striking location, visually, with a gigantic, ornate window looking out into the ocean. Before we could really admire the view, the Big Sister's spooky red "headlight" appeared in the screen's periphery and she ran along the window looking like a boss out of a Metal Gear Solid game.

Cracks formed in the glass and water began spraying into the room under tremendous pressure. The window finally gave entirely and the Big Daddy was hit square in the face by the Atlantic Ocean. Good thing he can breathe underwater. This was a chance for us to see one of several areas set on the seabed outside of Rapture. It looked stunning and was teeming with sea life. We were told there will be no combat during these sections; that they're basically a respite from the horrors of Rapture.

After passing through an airlock the player-Daddy was back inside, where our attention turned to a struggle between a Little Sister and a splicer cast against a wall in silhouette. The dev piloting the demo entered the room and gored the splicer with the Big Daddy's drill (which, as it turns out, overheats so as not to be utterly unstoppable).

We spotted a dead Big Daddy, which the Little Sister seemed to be trying to "wake up" to no avail. She turned and saw the player and seemed happy to see another "Mr. B." This was, as we were told, a "Little Sister adoption" moment; much like the help / harvest choice of the first game, there was a choice to adopt her or harvest her ADAM. The demoer (thankfully) chose the former. (Little Sisters will eventually become unable to harvest any more ADAM, at which point players will be able to harvest them -- evidently the most "evil" action in the game.)

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