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Dawn of War II Patch Plans - briefly|
| (hx) 10:17 PM CEST - Apr,08 2009 | An updated post to the Dawn Of War 2 Community Website reveals plans to patch Relic's sci-fi RTS game going forward:
Many of you have been awaiting information on upcoming patches and
changes to the game, and we have some to share with you today.
We have a small code patch that is currently undergoing the
certification process, which we hope to have finalized in the near
future. Since there's always a chance that something can go
wrong during the certification, we're unable to give an exact
release date, but as soon as that date firms up, we'll let
you know.
Code changes to look forward to in the next patch include:
-A final code-based fix to the
Population Cap issue. This will also resolve the problems with Space
Marine upkeep costs.
-A change to retroactively grant
achievements to those people who rightfully earned them in the Single
Player Campaign, which also prevents this from occurring to new players.
-We've made some adjustments
to the matchmaking system to provide better quality matches based on
TrueSkill™ Rankings.
-Squashed a bug that was allowing
players to instantly win in Ranked matches after modding local files.
In addition to the code changes, we're hoping to include some
balance changes at the same time. Issues addressed include:
-Several changes to how energy shields
work, making them less overpowered.
-A melee damage debuff added to Tactical
Marines when they use “And They Shall Know No Fear”.
-Tactical Sergeant's melee
attack is less potent.
-Reduction of Warrior Adrenal Gland
vehicle damage.
-Spore mines won't be able to
enter Ravener tunnels or Webway gates.
-Warp Spiders will do more damage.
-The build cost for the Carnifex
increased.
Last but not least, we're releasing a new 3v3 map, (6p) Tiber
Outpost, for both ranked and custom matches! The above isn't an all-inclusive list, it's still Subject to change, and it's certainly not the last time
we'll be doing balance changes.
Beyond this, we have another, larger patch in the certification
pipeline that addresses even more issues, but is still several weeks
out. Once again, as details firm up, we'll let you know.
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