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Dead Rising 2 Adds Multiplayer, 6000 Zombies! - briefly|
| (hx) 11:53 PM CEST - Mar,30 2009 | PS3.IGN has a neat report
from GDC. Looks like Blue Castle is claiming that they're going to put
the most characters on screen at one time, ever! While boasting at GDC
that Dead Rising 2 is capable of displaying at least 6,000 characters
on-screen in multiplayer, mental images product manager Laura Scholl
inadvertently confirmed that the sequel packs multiplayer support. . In development at Blue Castle, Dead Rising 2 is expected on PC, PS3 and Xbox 360 next year. No other multiplayer details were given.
Capcom has been very tight lipped about facets of Dead Rising 2, with
much of the information about the zombie killing action sequel released
in one press release and a few screens. We were keeping our fingers
crossed that there would be something - anything - released about the
upcoming game at GDC, and luckily, we managed to glean a few little
nuggets from the show. During the Platform Independent Shader
Development with mental mill - Making of Dead Rising 2 panel, Izmeth
Siddeek, the character art lead from Blue Castle Games detailed how the
development team needed to focus on creating large amount of characters
that had to be lit and shaded properly, as well as a number of other
design hurdles overcome with the mental mill program. Thanks to the
program's shaders, the Blue Castle team was able to create unique eye
and cloth shaders, as well as skin shading that looked natural and
realistic that could be applied to large numbers of characters and
zombies on screen at one time.
However, it was Laura Scholl, the Product Manager of mental mill, that
made some of the largest bits of news out of the panel. Mentioning a
conversation that she'd had with Siddeek about the use of the program,
she stated that Siddeek confirmed that Dead Rising 2 will frequently
track at least 800 separate clothing textures to provide the sense of
unique zombies onscreen. What's more, thanks to the elements that Blue
Castle are using from mental mill to quickly mass produce characters
for the game engine, players could experience as many as 6000
characters onscreen during multiplayer sessions.
That last stat bears repeating for two separate reasons: first, there
was no prior admission of multiplayer within Dead Rising 2, which will
be a pleasant surprise for Dead Rising fans. Secondly, to face off
against up to 6000 separate zombies at a time will definitely be a
daunting, but thrilling prospect. Although no other details on
multiplayer or the game were provided, it definitely was an exciting
statement to hear. We contacted Capcom for comment, but did not receive
any word as of publication of this news piece.
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