The
first details of SCE Santa Monica's PlayStation 3 beat 'em up God of War 3
have been revealed by way of a preview in Game Informer magazine. While a
multiplayer component has long been rumored, the magazine confirms that the
action sequel will stick to its single-player roots.
- The franchise will continue beyond God of War 3, but the trilogy will have
some kind of resolution.
- Kratos is four times as detailed in the sequel; 20,000 polygons over God of
War 2's 5,000-poly version.
- Players begin the game with many abilities from previous God of War games
unlocked.
- New weapons will provide more contrast to the standard Blades of Chaos. The
Cestus gauntlets, seen in the first trailer (below), were given as an example.
- Up to 50 enemies on screen--an increase over God of War 2's 12-15 limit.
- Enemies will now coordinate attacks, arrange themselves in formations, and
jump on Kratos to weigh him down.
- Titans--the massive god-like creatures from previous games--are now dynamic,
"living, breathing characters," rather than background setpieces.
- Since the gods are angry with Kratos, he now draws his magic powers from a
supernatural source. Ooh.
- Kratos can now control some monsters, such as the Cyclops, in vehicle-like
fashion.
- Future DLC packs are seen as a possibility.