Gameguru Mania Updated:01:35 AM CET Feb,12
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2026 Gameguru Mania
Privacy Policy statement
SEARCH:
 Half-Life 2: Episode 3 Will Be Big! - interview
(hx) 08:03 PM CET - Nov,11 2007
The chaps over at Rock, Paper, Shotgun website have conducted an interview with Valve's David Spreyer, project lead and programmer for Episode 2 talks about the Orange Box. Topics include things like how play-testing impacts on the games development, DX9 vs DX10, and the role of consoles. Here's a taster:
RPS: A trailer for Episode Three was notable by its absence.

DS: We deliberately left that out for a number of reasons. One was we didn't want to dilute the moment of the ending. I think if you'd watched the credits roll and then this high action Episode Three trailer came on, you wouldn't quite feel the same. Another reason was to leave us open on Episode Three. We're going to try and do something pretty ambitious for that project. We don't want to over commit. If you look at the Episode Two trailer that we shipped with Episode One there's some pretty radical difference between what you see there and see in finished game. That's really an artefact of making a trailer for a product that's still in heavy production. You just don't know where you're going to end up.

last 10 comments:
 Add your comment (free registration required)