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 GSC: New S.T.A.L.K.E.R. patch 'very soon' - briefly
(hx) 11:33 PM CEST - Jul,31 2007
GSC Game World has promised that a new S.T.A.L.K.E.R. patch (1.0004) should be released shortly, in response to complaints levelled at publisher THQ about the patch situation with the game - a situation which led Oblivion-Lost fansite to go on strike until the issue is resolved. GSC's Oleg Yavorsky said: 'The new patch has been in test for quite some time and we're sending regular updates to THQ. So players should be able to get their hands on the next patch very soon.' Here's some of what's being addressed:
AI
- Added avoiding dynamic obstacles for NPCs
- Added enemy priority function v fixes incorrect NPC reaction on player-s attack
- Changed the second part of the enemy search algorithm v having lost the player, the NPCs will no longer be baffled
- Added correct reaction on shots and loud sounds coming from the player (only) on close distances. Render

Performance
- Dual core optimization
- 10-15% FPS increase

Gameplay
- Added new game mode v freeplay; activated after the end of the game
- Added the possibility for any character will be able to go to any smart-terrain
- Fixed the ultra-intense vibration of the grass
- All monsters drag now the corpses correctly

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