Updated:09:18 AM CET Feb,12
(new)
66 lottery login
91 club
okwin
bdg game
55 club
(c) 1998-2026 Gameguru Mania
Privacy Policy statement
|
Half-Life 2: Episode Two Q&A - interview|
| (hx) 11:28 AM CEST - Apr,24 2007 | 
GameSpot
has conducted an interview with Valve project manager Erik Johnson talking
about Half-Life 2: Episode
Two. A warning to those who haven't played Episode One yet, as this preview
contains spoilers to major events.
GS: Will vehicles return in this episode? Half-Life 2 featured the dune
buggy and the air boat, but Episode One took place entirely on foot. Will either
of those vehicles return, or is there something new to look forward to?
EJ: There will be a new vehicle in Episode Two. The buggy from Half-Life
2 was built by a group of rebels that was clearly skilled at welding together a
tube frame but was a bit lacking in the horsepower department. In this episode
you'll be driving a car built by someone with a lot of knowledge of older
American hot rods.
GS: Computing power has increased substantially since Half-Life 2. PCs now
have dual-core CPUs, and the Xbox 360 and PS3 are powerful multicore systems.
Will Episode Two support multicore CPUs for better physics or AI?
EJ: We've built a system for dealing with multiple cores and threading
called hybrid threading. As opposed to using coarse- or fine-grained threading,
we take the approach of building a system into the engine that makes the right
decisions about how to deal with multiple cores on the CPU.
In Episode Two this will translate in a number of ways, benefiting not only
systems that were traditionally CPU based, such as artificial intelligence and
physics, but also systems that are on the graphics side. We went with this
approach because it scales well over time. Desktop processors are going to have
more cores over time for us to take advantage of, so we took the route that
requires more work up-front so we can keep pace with our customers' hardware as
we move from dual core to quad core and beyond.
The Episode Two will ship on the PC, Xbox 360, and PS3 in Q4/2007. |
|
last 10 comments: | nb411 | (05:16 PM CEST - Apr,24 2007 ) | quote: EJ: There will be a new vehicle in Episode Two. The buggy from Half-Life 2 was built by a group of rebels that was clearly skilled at welding together a tube frame but was a bit lacking in the horsepower department. In this episode you'll be driving a car built by someone with a lot of knowledge of older American hot rods.
Translation: We knew people were probably a bit bored of the buggy so we swapped it for a hotrod. I then make up a silly reason for doing so off the top of my head so it looks like some thought went into the decision.
Lol, yeah I know...I'm so cool 8) | |
All comments
|
|