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S.T.A.L.K.E.R. Using Stolen Doom3/HL2 Assets? - briefly|
| (hx) 03:18 AM CEST - Apr,07 2007 |  
Shacknews
is reporting that various message board forums have claimed bits of artwork
in GDC GameWorld's recent post-apocalypse first person shooter
S.T.A.L.K.E.R.: Shadow of
Chernobyl may have been lifted from previously released games like id
Software's Doom 3 and Valve's Half-Life 2. They offer comparative screenshots to
illustrate the theory, which is apparently bolstered by the fact that the
suspect images seem to share filenames with the alleged source materials:
One of the first threads to be made regarding the matter was posted to the MapCore forums; the thread creator, user michi.be, posted screen captures allegedly comparing the light image folders from S.T.A.L.K.E.R. to those of Doom 3 (all screen captures locally mirrored). Tellingly, though some of the images had been modified in various ways, such as having hue or saturation adjustments, the original filenames from the Doom 3 folders remained the same--for example, a file with the Doom-esque name "lights_impflash.dds," referring to one of the game's enemies, was visually modified in the S.T.A.L.K.E.R. folder but retained the filename. Later in the same thread, user Johnny posted an image allegedly comparing a water texture from S.T.A.L.K.E.R. to a water texture from Half-Life 2. As in the Doom 3 case, the images were nearly identical and the filename was unchanged with the exception of its extension.
Responding to inquiries made by Shacknews, id Software CEO Todd Hollshead stated:
I've seen a post on a web forum that claims DOOM3 assets are used in another game, but we've been working hard on Enemy Territory: Quake Wars as well as our own internal project and have not had the time to fully investigate or otherwise verify that the claim is true. Only from what I've seen on the Web, it's concerning. However, it may turn out to be nothing. Nevertheless, it would be improper to make any decision about a course of action until we find out whether the claim is true, and what assets from DOOM3, if any, have potentially been used.
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last 10 comments: | lmer | (12:10 PM CEST - Apr,07 2007 ) | | I remember playing the very early leaked build of STALKER, a few years a go and seeing Quake3 assets in the game data which i know very well. This doesn't surprise me. | |
| (12:53 PM CEST - Apr,07 2007 ) | | Now we know who stole Half Life 2 source code and leaked Doom3's alpha build :violent2: :D | |
| WillieT | (04:25 PM CEST - Apr,07 2007 ) | | I really hope they get nailed for this.. such a poorley made game. seemed like diffrent companies did each part of the game and just patched it all together in a weird mix.. | |
| darknothing | (12:40 AM CEST - Apr,08 2007 ) | | the games awesome everyone i told about the game cant stop playing it, | |
| xxxxx+ | (11:35 PM CEST - Apr,09 2007 ) | | Of course they're gonna replicate code from a multi-million-dollar game like doom 3 - which was like ...years... ago, now. That's how games evolve - they use what's been made - and enhance it. improve it. That's life. These guys who made STALKER (if you've EVER played it) obviously are totally committed to it's success and ability to change the whole face of FPS gaming. I applaud them, if they used some code from the -now dated- Doom 3 and it's file names, and improved upon it. You mean you've never done that, in your work? ..... | |
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