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Titan Quest patch v1.30r2 - patch|
| (hx) 03:29 PM CET - Mar,07 2007 | THQ
has now released
a patch (local
US mirror v1.01->1.30r /
1.08->1.30r /
1.11->1.30r /
1.15->1.30r
/
1.20->1.30r) for
Titan Quest, briging their action role-playing game to version 1.30r2. For those
playing the Immortal Throne expansion they will already have the 1.3 patch
applied. Here are
the patch notes
(PDF).
GENERAL:
- Fixed a bug where screen shake would occur across all players in a multiplayer
game when it was caused by one player
- Fixed a bug where Merchants dialog would not play in some localized languages
- Fixed vitality damage resist so it shows properly in the UI
- Fixed a bug where disabling the day/night cycle did not work in a multiplayer
game
- Fixed a crash bug where projectiles would travel outside the rendered gameplay
space
- Fixed a crash bug where the physics engine could attempt to access objects
after they had been removed from the world
- Fixed a crash bug where the game could possibly attempt to update the location
of a character that had already died
- Fixed a crash bug affecting defective monster patrol points
- Fixed a crash bug involving target leading with projectiles
- Made code adjustments in preparation for Titan Quest Immortal Throne expansion
including version compatibility and MOD compatibility
- Fixed virtual memory test to allow for machines with more than 4 gigs of
virtual memory
The download is mirrored on
3D Downloads,
FileFront,
FileShack,
GH,
SI and
VGPro. |
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