Updated:09:18 AM CET Feb,12
(new)
66 lottery login
91 club
okwin
bdg game
55 club
(c) 1998-2026 Gameguru Mania
Privacy Policy statement
|
World of Warcraft Q&A - interview|
| (hx) 12:38 AM CET - Feb,17 2007 |
This World
of Warcraft Q&A on WarCry talks with Blizzard's lead designer Tom Chilton
about future content and features plans as well as the launch of the Burning
Crusade.
WarCry: With the arena PvP added in addition to the battlegrounds, how is
the feel of PvP going to change? Will we see more of a division between strictly
PvP players and strictly PvE players? Will it be possible for a player to be in
a top PvE guild and maintain a high PvP status?
Tom Chilton: The addition of the arenas and the ladder system is
something that the most competitive PvPers have been wanting for a long while.
It gives them an outlet to really compete on a recognizable level. There's no
better way for someone to not only get some great new gear, but to prove that
they and their team are the best around. Being the top of the ladder though also
puts a lot of pressure on that team to remain at the top and gives everyone else
a target to shoot for.
We don't see this as being a divisive factor between those who prefer PvE and
those who prefer PvP. It's just another way for players to be able to engage in
PvP in a new way. The arenas aren't meant to be extremely time intensive. Each
match is set up as last person standing and matches are limited by how many
teams are participating. No one is going to be able to spend every waking moment
in the arena unless they are playing the non-ranked arenas just for the fun of
it. Even then, you still have to have someone to fight against.
|
|
last 10 comments:
|
|