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Dawn of Magic Shots - media|
| (hx) 09:58 AM CET - Feb,13 2007 |   
Deep Silver has
released more details on
Dawn of Magic, an upcoming action RPG by SkyFallen and known as
Blood Magic in
Russia. The game is set in a richly detailed medieval fantasy world, allowing
the player a wide variety of choices both in individual quests and character
development. Dawn of Magic is different from most other popular RPG titles in
that the player characters are all of one type: Mage. There are over a dozen
different fields of magic, allowing players many choices for specialization. The
magical varieties are especially useful in multiplayer games, allowing each
member of a party to have different specialization. The most unique aspect of
the magic system is the ability to combine spells. The should be available in
Q1/2007.
Features:
- Original storyline with unusual characters and foes.
- 3 different alignments and thus 3 different ways to play the game (good,
neutral and evil)
- Highly detailed terrain, character and building models.
- 4 vivid main characters differently specialised in magical and physical
skills.
- About 120 variations in character appearance, allowing for countless
combinations. The appearance of characters affects their characteristics and
grants them new abilities.
- More than 600 NPCs.
- More than 100 unique locations.
- 12 different schools of magic with 96 spells available for study.
- More than 1500 items with unique characteristics and appearances.
- Runic modification of items. More than 200 runes to be drawn on items,
granting them additional magic properties.
- Item modification through crafting. 40 types of magic materials to modify item
properties.
- 5 difficulty levels with noticeable differences between enemies.
- Several types of network gaming including team and one-man modes.
- Powerful, shader-driven proprietary engine. The game engine has already been
used in more than 5 projects with fully dynamic lighting, fully dynamic shadows
as well as bump and environment mapping.
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