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Left 4 Dead Q&A - First Details - interview|
| (hx) 11:04 AM CET - Jan,10 2007 |   
GameSpot
has posted a Q&A with Turtle Rock's Michael Booth talking about Left 4 Dead,
an upcoming team-based multiplayer action game for the PC and Xbox 360 which
pits small teams of humans against "the infected," which are hordes of ordinary
people transformed into mindless killing machines by a mysterious virus that has
spread throughout the game's various environments. Here's some info:
GS: Multiplayer cooperative gameplay is a big feature of Left 4 Dead, but
will you be able to play by yourself in some kind of single-player game? If so,
in that case is it just your character solo, or will other members of your team
be controlled by artificial intelligence?
MB: Left 4 Dead is built upon Turtle Rock Studios' next-generation AI
technology. This lets us create a scalable game experience whether you play
alone with AI-controlled survivors and infected, or online with and against
human players.
GS: Could you go into detail about the multiplayer modes? It sounds like
there's going to be cooperative gameplay against the AI, but also competitive
gameplay, with one team playing as the humans and the other team playing as the
infected.
MB: The game is designed to allow human players to drop in and out
without adversely affecting the experience or requiring the scenario to restart.
We have also taken steps to maintain the survivor's game experience even with
the presence of human-controlled infected. Although the infected can "win" by
killing all of the survivors before they reach the finale and escape, it doesn't
feel like a traditional competitive game--it still feels very cooperative from
the survivor side.
GS: What sort of weapons will be in the game? Are we talking about modern-day
equipment mixed in with a few futuristic prototypes? And can we expect any kind
of vehicular combat?
MB: For the initial release of Left 4 Dead, the game's arsenal
consists of weaponry that you would be able to scavenge during such a
catastrophe: handguns, hunting rifles, shotguns, even some homemade weaponry
like pipe bombs and Molotov cocktails. We are planning to continue to create and
release new content for the game via Steam, much as we have done for the
Counter-Strike franchise. Over time, we expect the inventory of items in Left 4
Dead to continue to grow.
The PC version is scheduled for the first half of 2007, with an Xbox 360 version scheduled that winter. |
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last 10 comments: | Nosferatu | (12:45 PM CET - Jan,10 2007 ) | Sounds like something unique and original. And the atmosphere is good.
The whole idea is very interesting, so I think I'll follow this game. | |
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