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 Cipher Complex Interview - interview
(hx) 10:51 PM CET - Dec,05 2006
FiringSquad has posted an interview with Edge of Reality's creative director Thomas Coles as he talks about Cipher Complex, its upcoming military stealth game for PS3/Xbox 360. Here's a taster:
FiringSquad: What can you tell us about the combat system that will be used in Cipher Complex?

Thomas Coles: The combat system is fast, simple and deadly. We're taking a very Halo-esque approach to play control in that we want the interface to be as simple as we can make it, while creating a depth of player choices. There's a wide variety of attack moves from fast and critical strikes, finishers, stuns, counters, assassinations, ambushes, and bridging attacks to engage multiple enemies.

FiringSquad: What other gameplay aspects will make this game different than other steath action games?

Thomas Coles: One very simple and clear distinction: The player is deadly at close range. When the player gets spotted by enemies with assault rifles at a distance he loses his advantage. If he can get close and he can execute on his plan, it's game over for the bad guys.

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