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 Battle for Middle-Earth 2 Interview - interview
(hx) 10:53 AM CEST - Oct,11 2006
GameSpot has posted an interview with producer Amir Rahimi talking about The Battle for Middle-earth II, The Rise of the Witch-King, the upcoming expansion to The Battle for Middle-earth II, which is set thousands of years before Frodo and the gang. Here's a taster:
GS: Heroes are a big part of Battle for Middle-earth II's gameplay, but what will you do when you don't have any of the familiar faces to enlist on your side, such as Aragorn, Legolas, and Frodo? Did you have to invent a whole new cast of characters in the game?

AR: In The Rise of the Witch-King we invent a very interesting and powerful cast of heroes that fight for Angmar. By playing the single-player campaign, the player will get the backstories of these heroes. One of Angmar's heroes was a celebrated captain of Arnor who valiantly defended his kingdom until the Witch-King's lieutenant, Morgomir the Nazgul, stabs him with his Morgul blade. This, of course, causes him to pay a price beyond death: The captain turns into a wraith who is eternally bound to the Witch-King and goes on to terrorize the very people who he sacrificed his life protecting. Another one of Angmar's heroes is Hwaldar, the chief of a large band of hill men in Arnor. Hwaldar incites a massive revolution in Rhudaur, one of the major territories of Arnor. This revolution creates the perfect opportunity for the Witch-King to launch his initial invasion. The Witch-King captures Rhudaur and appoints Hwaldar as its leader. Hwaldar goes on to lead his hill men under the Witch-King's banner and plays a major role in some of the most decisive battles in the war against Arnor.

last 10 comments:
Safer(03:57 PM CEST - Oct,11 2006 )
It still feels like Command & Conquer Middle Earth Adventures... which I don't know is a bad thing or not.

We wanted a Lord of the Rings: Total War but instead got this which still bugs me sort of. Okay games but not okay enough.

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