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Space Force 2 shots - media|
| (hx) 01:43 PM CEST - Sep,11 2006 |   
Crotian developer Provoxgames has released a batch of new screenshots from
Space Force 2 (earlier
trailer), their upcoming 3D< space simulation game. Here's some info:
Open-ended, beautiful and innovative dynamic three-dimensional space game
dressed with stars, planets, moons, asteriods, comets, black holes, starbases,
flying cities... is open for exploration, trade, diplomacy, crafting and fight.
An in-depth storyline and plenty of opportunities which will inspire the action
orientated player but also the real adventurer and trader . SF2 delivers small
and huge space battles, a vast range of quests, and a story filled game.
GAMEPLAY
- You can easily recruit pilots that are in friendly status with your
civilization, while pilots that are not, will attack you
- Player can recruit and command up to 3 wingmen to his fleet, which can be
ordered individually to attack, form-up, and other various commands
- An open ended, beautiful and innovative 3D space environment dressed with
endless missions, stars, planets, moons, asteroids, comets, black holes,star
bases, flying cities is open for exploration, trade, crafting, diplomacy, fight
and filled with an infinite number of action adventures
- choose your role randomly or follow the storyline
- before adventuring begins, players will be able to develop a concept of the
role they would like to play in the game and choose between trader, spy,
soldier, scientist, headhunter, doctor, pirate, policeman or simply an
adventurer
- you will be able to explore the galaxy as member of one, among 10
civilizations, located on different starting location across the universe
- Trade goods, destroy ships and buildings, explore unknown anomalies and
ancient ruins, visit orbital station and distant places, travel with jump gates
- make your way through known and unknown star systems in the Milky Way galaxy
- discover a lot of special equipment including damage boosters or mining tools
- as you progress through the game each ship can be modified in your own
creative style: speed, target system, jammer, shield, armor, maneuverability,
weaponry, afterburner, cargo space and weight
- integrated in-game diplomacy system will determine whether are you in war or
at peace with another civilization
- trade with military, narcotics, technology, tobacco, medicine, materials,
industry, consumer, computer, chemicals and luxury goods
- loads of galactic press will help you combine facts making your funds go sky
high or down under; by investing you can make more money or lose everything
- 10 civilizations available
- since AI plays a crucial part in SpaceForce2, it will create a thrilling
playing experience throught the game
- non-stop action with loads of star vessels within beautiful constellations
make SpaceForce 2 intriguing and exiting space game
- ships neural core computer system - Harmonia will guide you through, help you
win situations and make your coffee
- rank advancement
- the dynamic universe
- build a steady reputation and be well known throughout the galaxy
- ID cards will help you inflitrate, and communicate with your enemy
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last 10 comments: | yhancik | (02:24 PM CEST - Sep,11 2006 ) | | gosh, i was reading "star force" :p | |
| djRom | (04:57 PM CEST - Sep,11 2006 ) | | lol | |
| Genoism | (01:37 AM CEST - Sep,12 2006 ) | | sweet graphics, some bad texturing on some screenshots, but i'm definately gonna give this game a go. Haven't played a good space sim like freespace or freelancer for quite a long time. X2 or whatever it was called sucked in my opinion....i pretty much stopped playing that game after watching 15 minutes of the worst acting/character animation i've ever seen in my life. Warcraft 2 movie cinematics were better animated then that pos. | |
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