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Prey patch v1.1 - patch|
| (hx) 06:54 PM CEST - Aug,30 2006 |
As promised, 3D Realms has now released
the first
patch (22MB) for Prey,
bringing this sci-fi first-person shooter by Human Head Studios to version 1.1.
This first patch adds networking improvements, multiplayer browser enhancements,
crash fixes, widescreen resolutions, and other changes. Here's the changelog
from Human Head:
- Multiplayer bandwidth optimization to allow better play on higher latency
connections
- Fixed projectile effects not showing up on dedicated servers
- Fixed crash at startup due to time/date validation on some systems
- Fixed crash at startup due to querying old OpenAL drivers
- Fixed an occasional crash on the dedicated server
- Fixed a crash when using image_usecache cvar with very big textures. Textures
whose lowest mip map doesn't fit will be default texture. This was causing a
crash when a modified prey was loading "Mother's Embrace".
- Fixed a crash on some machines when reading savegames.
- Some timedemo features not appearing if you restart prey between
record/playback
- Added widescreen resolutions to menus
- Updated multiplayer browser to fix servers not showing up due to DNS
resolution
- Updated multiplayer browser not keeping join button up to date when server
summary wasn't the active tab.
- Updated multiplayer browser so punkbuster icons show up in their column
properly
- Updated multiplayer browser so mod games' icons show up properly updated
multiplayer browser so server scanning is more consistent on slower connections
- Fixed multiplayer weapon exploit
- Bumped network protocol version. Unpatched games will not be able to play
online with patched games.
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