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 Bad Day L.A goes Gold - gold
(hx) 01:26 PM CEST - Aug,22 2006
Aspyr Media sent out a press release announcing that Bad Day L.A. (demo) has gone gold and will start shipping to stores on August 28, 2006.
This third-person action/adventure game, developed by acclaimed designer American McGee, is a cinematic satire that plays off the 'fear culture' of modern America by plunging players into a storyline where the city of Los Angeles is barraged with disasters. The game combines comedy, chaos management gameplay, a unique art style created by Kozyndan, an over-the-top ironic story and a cast of characters that find themselves in goofy, often surreal missions.

"Bad Day L.A. has been designed for every player over age 18 to pick up and enjoy instantly," said American McGee. "Our goal is pure fast action and fun. Players will have a blast grabbing their weapons and ammo; running around and shooting things and interacting with a crazy cast of support characters, all while trying to save LA during what has got to be the city's worst day ever."

Playing as Anthony Williams, a homeless man by choice whose homeless status renders him fearless, the player must defend himself, and ultimately humanity, as the city of Los Angeles comes under attack from zombies, terrorists, earthquakes, riots, meteor showers, and other disasters. Fortunately, the player is armed with a unique and eclectic mix of weapons, including mundane firearms to spray paint can flamethrowers and those now infamous nail clippers. He also has the choice of 4 sidekicks that each comes with their own special abilities.

The ten expansive game levels are all based on ten real-world, recognizable Los Angeles locations, such as Venice Beach, Beverly Hills and Hollywood Boulevard. The game's spectacular scripted events, unique Kozyndan art, intelligent NPCs (more than 100), engaging storyline, and compelling sound and music create a truly memorable experience.

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