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 Dark Messiah of Might & Magic preview - preview
(hx) 01:11 PM CEST - Jul,13 2006
Both Gamespot and IGN have posted their impressions of Dark Messiah of Might & Magic, the upcoming Source-powered first-person fantasy action RPG by Arkane Studios.
Gamespot: Once we started to get familiar with Sareth's different abilities, we also began using his magic spells, including a damaging lightning spell, an oversized exploding fireball, a telekinetic spell that can lift objects and corpses, an ice spell, and even a shrink spell. These enchantments seemed powerful enough on their own, but were devastating once we started experimenting with creative ways to send our enemies to wherever it is that orcs go after being massacred.  For instance, we found that the telekinetic spell can be used to hurl objects at enemies (similar to Half-Life 2's gravity gun), which can either stun them or push them into environmental hazards (or off of cliffs). The ice spell can be used to freeze enemies solid, which then lets Sareth shatter them with a single kick. It can also be used to freeze the floor, causing any charging enemies to slip and fall on their backs, so that Sareth can use his sword to deliver a finishing blow. And perhaps again in appreciation of Duke Nukem 3D, you can shrink enemies with the shrink spell, and then use the kick attack to squash your temporarily tiny foes into bloody puddles.

IGN: Switching between weapons, spells, and items is as easy as hitting a number key as any FPS player would to switch guns which can make fights with multiple enemies pretty interesting. In such a short amount of time it's hard to comment much on group AI behavior, but in this particular level enemies seemed to come from all directions. Whether those behaviors were purposeful or just a by-product of the level design is hard to say. Hopefully we'll see some intelligent pack actions by the various enemies. We're pretty pleased with how the single-player action is heading right now. It's pretty difficult to create a really satisfying first-person melee combat experience but Arkane certainly seems to have their heads on straight. If they manage to use the point of view to their advantage enough with animations like the Cyclops picking us up and screaming in our faces (also in the video section), it could definitely be an awesome ride.
The game should be available in September 2006.

last 10 comments:
xxxx(04:39 AM CEST - Jul,14 2006 )
Well this definitely looks better than Oblivion. Really hard to believe that is Source.. :o

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