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Dark Messiah of Might & Magic preview - preview|
| (hx) 01:11 PM CEST - Jul,13 2006 |
Both
Gamespot and
IGN
have posted their impressions of
Dark Messiah of Might
& Magic, the upcoming Source-powered first-person fantasy action RPG by
Arkane Studios.
Gamespot:
Once we started to get familiar with Sareth's different abilities, we also began
using his magic spells, including a damaging lightning spell, an oversized
exploding fireball, a telekinetic spell that can lift objects and corpses, an
ice spell, and even a shrink spell. These enchantments seemed powerful enough on
their own, but were devastating once we started experimenting with creative ways
to send our enemies to wherever it is that orcs go after being massacred.
For instance, we found that the telekinetic spell can be used to hurl objects at
enemies (similar to Half-Life 2's gravity gun), which can either stun them or
push them into environmental hazards (or off of cliffs). The ice spell can be
used to freeze enemies solid, which then lets Sareth shatter them with a single
kick. It can also be used to freeze the floor, causing any charging enemies to
slip and fall on their backs, so that Sareth can use his sword to deliver a
finishing blow. And perhaps again in appreciation of Duke Nukem 3D, you can
shrink enemies with the shrink spell, and then use the kick attack to squash
your temporarily tiny foes into bloody puddles.
IGN:
Switching between weapons, spells, and items is as easy as hitting a number key
as any FPS player would to switch guns which can make fights with multiple
enemies pretty interesting. In such a short amount of time it's hard to comment
much on group AI behavior, but in this particular level enemies seemed to come
from all directions. Whether those behaviors were purposeful or just a
by-product of the level design is hard to say. Hopefully we'll see some
intelligent pack actions by the various enemies. We're pretty pleased with how
the single-player action is heading right now. It's pretty difficult to create a
really satisfying first-person melee combat experience but Arkane certainly
seems to have their heads on straight. If they manage to use the point of view
to their advantage enough with animations like the Cyclops picking us up and
screaming in our faces (also in the
video section), it could definitely be an awesome ride.
The game should be available in September 2006. |
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last 10 comments: | xxxx | (04:39 AM CEST - Jul,14 2006 ) | | Well this definitely looks better than Oblivion. Really hard to believe that is Source.. :o | |
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