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Half-Life 2: Episode One graphics performance - tech|
| (hx) 12:09 PM CEST - Jun,05 2006 |
Elite
Bastards have done a roundup of various graphics card models on
Half-Life 2: Episode One. Here's an
excerpt:
Bringing up the rear, we naturally see our only low-end board on test today,
the Radeon X1300 PRO, which falls just shy of thirty frames per second. Turn
down some of the graphical detail, and you could be looking at a playable game
at this resolution on this board. In the mid-range, the previous generation's
GeForce 6600 GT does a respectable job of providing a playable frame rate,
although its performance is dwarfed by its successor, which weighs in at some
thirty frames per second faster on average. Naturally, all of our high-end parts
on test make mincemeat of this resolution, with the Radeon X1900 XTX leading the
pack while pulling more than 100 frames per second.
Next, we turn on 4x anti-aliasing and 8x anisotropic filtering at this
resolution, which sees performance drop on all of our boards, suggesting that at
no point were we CPU limited at 1024x768. This increase in graphics workload
sees the GeForce 6600 GT drop below thirty frames per second and thus out of
playable territory, whereas all of the other boards make a good job of rendering
the game whilst remaining playable at these settings.
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last 10 comments: | xxxx | (04:18 PM CEST - Jun,05 2006 ) | | Wow either hl2 episode 1 really blows more than just the regular Single/player of dm.. but my FPS are a lot higher than what they are showing and I play maxxed out at 1024x768 with 16AF and AA... I typically see 94fps... Got to wonder how badly these computers are configured to have 10fps loss... HL2 doesnt stress my video card at all... it stressed my X800 but not even close on my 7600... | |
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