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Crysis preview - interview|
| (hx) 09:56 PM CET - Mar,24 2006 | Gamespot
has an interview (in unusual article format) with Cevat Yerli, the president
and CEO of Crytek about their new game Crysis. Here's an excerpt:
Crysis will introduce concepts such as bendable and destructible foliage, which doesn't sound like much, but when you see it in action it can change the way you play the game. Yerli said that in the past, plants in games were used only as cover, and they were always static and unchanging. But in Crysis, if an enemy is hiding in tall grasses, you'll see the vegetation bend and sway, which means that you can now read the terrain to try to detect enemies. In the trailer, we saw heavy gunfire cut down a tree, and the trunk fell over realistically, which illustrates some of the realistic physics in the game. Yerli said that they've seen trees fall over and crush enemies standing in the wrong spot.
Yet Crysis promises to be far more than Far Cry with a better graphics engine. Yerli explained that the company learned many lessons about gameplay with Far Cry. As an example, he cited the introduction of mutants into Far Cry's story about halfway through the game. Up until that point, Far Cry was an intelligent shooter that let you approach the game however you wanted to. You could skulk around in the jungle, sneaking past guys. Or you could take down an armed camp using your own tactics. Once the mutants were introduced, however, Yerli said that the gameplay switched to being "reactive," just like pretty much every other shooter on the market. In other words, a bad guy suddenly appears, and you have to shoot him quickly. Obviously, the nonlinear approach was better, and so the company learned its lesson.
Crytek has also spent a lot of time rethinking multiplayer. Crysis will indeed have multiplayer gameplay, with modes such as tactical deathmatch, tactical team deathmatch, and tactical capture the flag. Yerli also hinted at an innovative new mode called power struggle, which will feature an economic system as well as a skill-based tree. Of course, Yerli said it's too early to go into details, but this mode sounds promising. Just as important, the company has rewritten the network system to be much faster and more efficient, and this should address a lot of issues that players had with Far Cry's multiplayer.
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last 10 comments: | lmer | (12:06 AM CET - Mar,25 2006 ) | | Ahhh i can't wait. He speaks nice words. Especially the part where he acknowledges the weakneses in designing the gameplay for FarCry. I bet my left nut this game will blow us away twice as much as FarCry did despite the fact that it so far sound like a bit of a DejaVu. And the graphics are the AWESOMEST! Oblivion? ROFL. Fu*k off with those lubricated bricks in a medieval prison and first person baseballbatting. Plus, Crytec really took its' deserved respect with a boom like FarCry, and so even despite the fact that they signed with EA now (surprised?), i am sure they have full creative freedom and a really, really, really big budget on this one. It's gonna pwnOroR$ for sure! | |
| Nosferatu | (11:29 AM CET - Mar,25 2006 ) | | What impressed me most so far is the breakable invironment feature, that's absolutely insane! | |
| Sabot | (03:30 PM CET - Mar,25 2006 ) | quote: And the graphics are the AWESOMEST! Oblivion? ROFL. Fu*k off with those lubricated bricks in a medieval prison and first person baseballbatting.
You must have the worst piece of shit called a graphics card if that's how you see Oblivion!?
I suppose you never played Far Cry with HD on since your badmouthing HD? Oh look there's those 'lubricated bricks' again..... Look before you go blowing out your ass, Oblivion kicks everythings nuts *into* Oblivion! for making a believeable world that rocks on a high end graphics card.
It's only those with pish cards that whinge...as per normal on ANY forum.
Crysis will need the same high end card to show off *ANY* of those visuals in those pics i can assure you.
Plenty of time to quit drugs and stop viewing lubricated bricks ROFLMAO!!! | |
| devilhood | (04:29 PM CET - Mar,25 2006 ) | lmer> Ahhh i can't wait. He speaks nice words. Especially the part where he acknowledges the weakneses in designing the gameplay for FarCry. I bet my left nut this game will blow us away twice as much as FarCry did despite the fact that it so far sound like a bit of a DejaVu. And the graphics are the AWESOMEST! Oblivion? ROFL. Fu*k off with those lubricated bricks in a medieval prison and first person baseballbatting. Plus, Crytec really took its' deserved respect with a boom like FarCry, and so even despite the fact that they signed with EA now (surprised?), i am sure they have full creative freedom and a really, really, really big budget on this one. It's gonna pwnOroR$ for sure!
lol lubricated bricks :lol:
made me laugh, but I see your point... doesn't bother me though, it's a HDR Pixel Shader 3 phase, not exactly 100% realistic but it looks nice and detailed.
Crysis will be amazing. | |
| lmer | (06:10 PM CET - Mar,25 2006 ) | I guess it was just a matter of time before someone misunderstood me. I was never badmouthing HD. if you are reffering to my comment about HD support and Hardware dependacy in Vista, then you should read that comment again.
As for my graphics card, yes, it is a piece of shit by today's standards. But i don't whine cause this borring game runs slow. I'm kinda past thinking like that, or leaving my paycheck every few months at some computer store just because nVidia has a really really, seriously, really great new procuct.
Now for the technical side i hope you'll understand. Pretty much all i'm missing in oblivion feature wise on my current hardware is HDR (and SpeedTree, but that isn't technically supported via shaders). The shaders on the walls are still version 2.0 and my card supports them, despite it's lack of speed while rendering them. The fact that they look like someone LUBRICATED them, is a matter of personal oppinion, and we can all see, you certainly do not agree.
As far as the drugs are concerned, never in my life have i seen lubricated walls while tripping on acid. What are you using? Please recommend. And next time you playn on putting me in my place try looking up some arguments on me, cause if you don't and just start throwing insults, you'll get no answer. I allready feel i spent to much words on you now, but i am of blief that everyone has to have a chance of respect. You've had yours.
P.S. Oblivion sucks (lubricated) balls! | |
| Sabot | (12:07 AM CET - Mar,26 2006 ) | Ok what do you expect with my course reply, when you bad mouth a game (Oblivion) that rocks on other peoples systems and sucks on yours?!
Never seen wet bricks/walls/rocks, as in dungeons,caves or the exterior of ruined ancient castles?
I live in Scotland and we have *many* exact same ruined castles which when wet, and the sun hit's them, look exactly like those in Oblivion. Cobbled roads reflect the sun the same way.
It's a pretty good likeness.
I heard the same about folks that played Far Cry on GF TI4600 cards -going on about 'crap graphics' etc. Then they played it on something as basic as a Radeon 9800 Pro (DX9) and BOOM! their eyeballs pop out.
I'm playing Oblivion at 1600x1200 with *EVERYTHING* maxed out on a GF 7800GT 256mb PCI-E and using the newely released 81.25 drivers. It's photo realistic! | |
| lmer | (01:57 AM CET - Mar,26 2006 ) | Ok, no problem.
I was bad mouthing it in a way we all do when we think something is just meh. No need to go textbook style like now. :). The thing in this case is that you like it, and i don't, nothing more.
I've probably seen as much bricks/walls/rock as you did. Visit this and just look at the pics on the main page. To be sure that i know what bricks on ruins are, do some research on the given subject. http://en.wikipedia.org/wiki/Croatia
To make it perfectly clear, i wasn't really bashing the awesomeness or the lack of photorealsm in Oblivion, i was merely saying that i did not like the style in which they did it, i thought it was over-the-top/misused for my liking.
Those folks you heard of don't necessarily think exactly the same like me.
So all is good.
cheers :)
By the way, if you have the will, can you take a screenshot of the very first scene i Oblivion (the one in jail) at Highest detail so i can compare it to my version. I'll post my screenshot, just need to reinstall the game :D | |
| nb411 | (01:59 PM CEST - Mar,26 2006 ) | quote: It's photo realistic!
Rofl, whatever mang... | |
| Sabot | (03:36 PM CEST - Mar,26 2006 ) | Hey your an ok guy lmer, was expecting a load of dung throwing! But your ok AND entitled to your opinion.
It's just weird the way you wrote your first post which was way,way out of character to the way you *then* followed up and replied :?
We could have started this out on a good footing if you had been honest about your graphics card in the first place :wink: Constructive criticism and all that!
Will sort out a pic for you soon -going on hols so might have to wait a fortnight ok.
Cheers | |
| lmer | (07:27 PM CEST - Mar,26 2006 ) | Here's the link with 5 shots http://free-zg.t-com.hr/lhaymehr/STORAGE/MISC/OBLIVIONSS/obl.html
You'll find the settings at which the game is run there. As for my system, it's about 2 year old nForce2 Epox 8RDA+, with an Thoroughbreed B which runs at 1433 MHz by default but is clocked at 2100 MHz. There's 2x256 MB of ram inside, 333 by default, but runs on 400 MHz, Infineon. The graphic card is a Gainward 5900XT clocked at 5900 Ultra speeds, Overvolted. Everything is aircooled.
I run all my games on 1024x768 on this system. It's the resolution when the jaggies start to fade down on my 17" monitor. I turn on 2x antialiasing to remove them allmost completely. And i allways lock filtering to 4x aniso, max quality, no optimizations. So far absolutely every game i threw at it (and played at these settings) the frame rate ranged from lower 30FPS in bit more detailed game areas to more often 60 FPS and over. Except unoptimzed stuff, stuff like Halo for instance.
As you can see, this system still has teeth, runs my games (Enemy Territory pretty much ;), and i can run my programming tools on it. I'm not sure how long will it be on my desk. If Delphi goes mulitplatform again i'll probably switch to linux finally after years of periodical dual booting. Theres a linux version of ET for linux, so i'm all set :). Besides, this shit they call games today don't really make me think again. Mr Gates also doesn't seem to do much about games and Windows/linux switching :). | |
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