Updated:11:06 PM CEST Jun,04
(new)
66 lottery login
91 club
okwin
bdg game
55 club
(c) 1998-2026 Gameguru Mania
Privacy Policy statement
|
Star Trek Online Q&A - interview|
| (hx) 09:52 PM CET - Mar,09 2006 | 
MMORPG.com
has posted a Q&A with Producer Daron Stinnett talking about
Star Trek: Online,
their upcoming MMORPG. Questions are about the current state of the game, the
game's races, space and planet-based content and creative freedom among other
things. Here's a slice:
MMORPG.com: By choosing to do space and land-based content, you're
essentially making two games. Can you talk about your general goals in regards
to the land-based aspects of the game?
Daron Stinnett: We're committed to doing both space and ground for
Star Trek Online because it is the right thing to do. But you're right to point
this out as a challenge for the development team. Building two games at once is
hardly a recipe for success, so we've put a lot of effort into figuring out how
to unify the mechanics between the two environments, while maintaining the
unique flavor of each.
We also want to avoid creating two kinds of games from the player perspective,
so we are building a world where players will feel equally capable in either
arena. Just as it is in the series, we expect player characters to move freely
between the two environments. This will enable us to weave space and ground
gameplay together in a single mission. For example, its not hard to imagine
mission that takes place within a derelict Borg Cube that allows the player to
complete that mission either on foot or by ship, or a combination of both. The
possibilities are endless and we're planning on giving players a lot more
mission variety than they are used to.
MMORPG.com: And in space?
Daron Stinnett: Both space and ground combat have similar RPG style
combat mechanics, but the similarities end there. Like a mount in land-based
MMOs, your starship will speed you across the galaxy to destinations unknown.
And of course starships are so much more than mounts since they are also
upgradeable combat platforms that also happen to have accommodations for your
friends. Players will have the choice to go it alone, group with other ships, or
form a crew to maximize the combat power of any single ship. And at higher
levels, Admirals will have the ability to form armadas that can be a combination
of crewed capital ships and escort ships to tackle high level missions.
|
|
last 10 comments:
|
|