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Hitman: Blood Money Interview - interview|
| (hx) 03:37 PM CET - Feb,14 2006 |
ShackNews
has conducted an interview with Rasmus Højengaard of IO Interactive talking
about Hitman: Blood
Money, the fourth installment in their popular assassin game series. The
game will be released in May 2006.
Shack: What is the Notoriety system, and how does it work?
Rasmus: When you perform your deeds on the mission, and people and
cameras see you do this, you will be reported etc. to the papers. This will make
NPC's know you, so when you play the next missions, there's a higher risk you
might be recognized even before you do anything.
So a good thing is to remove witnesses, destroy security cameras and the tapes
to not get too notorious. If it happens though, and the going gets too tough,
you can use bribe or even purchase a new identity to make your life easier
again. This is not cheap though!
Shack: How do players keep track of their Notoriety (or lack thereof)?
Rasmus: When you finish a mission a graph in the debriefing will show you
your current notoriety level, and when you play a new level it's noted in the
mission briefing what your notoriety level is (also if you jump backwards and
replay a previous mission).
Shack: Let's say I choose to go absolutely gun crazy during a certain level.
How can I prevent dozens of citizens (and targets) from recognizing me in
successive missions?
Rasmus: By killing them! The more violent you play, the more you would
probably need to take care of business. Violence breeds violence in Blood Money.
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