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 Sam And Max Interview - interview
(hx) 11:57 AM CET - Nov,28 2005
Two attempts to revive Sam and Max in games have failed - once as a project with developer Infinite Machine that stopped when the company shut down and the other as a full-fledged LucasArts sequel that was cancelled. Now Telltale Games, made up of former LucasArts members, are finally getting the ball rolling on the game with Purcell's involvement. Gamecloud has posted pretty interesting interview with Purcell himself about Sam and Max in general and the new game revival. Here's a taster:
Gamecloud - Now that the Telltale team has the rights, how do you feel about Sam and Max's game prospects?

Steve Purcell - I'm really excited creatively to be working with Telltale. The idea of the smaller format games is like TV in a way because you get a chance to re-examine the direction you're taking and respond to input from the fans. Many times you'll see a TV series find it's way as it progresses and the creators get a chance to hone in on what they discover are the strengths of the property. Telltale is open to trying different approaches so it's the ideal creative situation for me.

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