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Civilization 4 patch v1.09 - patch|
| (hx) 09:56 AM CET - Nov,24 2005 | Firaxis has released
the proper patch (local
US mirror ~ 23MB) for
Sid Meier's
Civilization IV, brining the turn-based strategy sequel to version 1.09. The
patch fixes a bunch of bugs, adds a few features plus also tweaks a few rules.
Another mirrors:
3D Downloads, 3DGamers,
FileFront,
FilePlanet,
WP.
Fixes:
- ATI issue Failed to Init Renderer Fixed
- Multiplayer Lobby list jump problem and lobby crash fixed
- fixed war weariness calculation bug...
- units maintain their name when upgraded
- fixed Gold-for-Gold diplo exploit...
- fixed no research choice overflow exploit...
- Fix for voice initialization crash
- Fix addressing takeover AI and retirement OOS.
- Fixed issue with diplomacy text being always used in its first form in the
translator.
- Popups, screens, and diplomacy properly cleared when exiting from main menu.
- Games protected by admin passwords (only) cannot be loaded if the version is
different from the one that created the save
- Fixed bug where player could not offer any deal to other human in PBEM/Hotseat
- Sorting by date on domestic advisor now works.
- fixed bug where settlers could not move if the strategy layer was selected
- fixed Ironworks...
- fixed AI units not obeying open borders rules on declaration of war...
- fixed bug that prevent placing of units in world-builder
- fixed bug that prevented gifting of units to a human player
- stack attack infinite loop fixed
- Civic screen update fix (wasn’t showing the right maintenance and anarchy
values)
- ctrl-g crash fix, optimized city bar art
- fixed right-click menu crash
- Intro movie crashing problems
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last 10 comments: | devilhood | (02:31 PM CET - Nov,24 2005 ) | | this game is too addictive :) | |
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