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 Call Of Juarez Interview - interview
(hx) 10:06 AM CET - Nov,17 2005
Gamecloud has posted an interview with Techland producer Pawel Zawody talking about Call of Juarez (PC/Xbox), their upcoming Western first person shooter. The game is scheduled for release in Q1/2006.
Gamecloud - What sort of missions and locations will be found in Call of Juarez?

Pawel Zawody - The locations in CoJ can be divided into two basic categories -dependant on the hero's character and individual skills. Billy tends to sneak around a lot, silently maneuvers behind his enemies and attacks silently. Thus, the game play is reminiscent of the Thief series, though it's worth mentioning that CoJ boasts and extensive physics simulation engine, making the also similar to Half Life 2. We haven't forgotten about folks who like to solve problems by using brute force - pastor Ray is not afraid to kill anyone to get what he's after. This mysterious man, an ex-gunman, is not afraid of confrontation. Combat is an integral part of the pastor's missions.

The immensely varied missions won't leave you hanging for a second - main street shootouts, barroom brawls, horseback pursuits, train stickups or a fort siege are only some of the things that'll keep you entertained

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